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===[[Kid Icarus: Uprising]]===
===[[Kid Icarus: Uprising]]===
Monoliths decorated with unique markings are present in multiple areas of the game. Rather than being simple training devices this time around, they actually serve as enemies that try to block Pit's way by moving in a set path. Some Monoliths also serve as mobile platforms for grounded enemies to stand on during some air battles, which were first seen in [[Pandora's Labyrinth of Deceit]].  They cannot be hurt by any of Pit's attacks, but their predictable movement patterns make it simple to slip past them without being hit.
Monoliths decorated with unique markings are present in multiple areas of the game. Rather than being simple training devices this time around, they actually serve as enemies that try to block Pit's way by moving in a set path. Some Monoliths also serve as mobile platforms for grounded enemies to stand on during some air battles, which were first seen in [[Pandora's Labyrinth of Deceit]].  They cannot be hurt by any of Pit's attacks, but their predictable movement patterns make it simple to slip past them without being hit. Occasionally, they may orbit around other enemies, acting as an invulnerable shield for their allies.


==Trivia==
==Trivia==

Revision as of 17:12, 2 April 2012

Monolith
モノリス
Monorisu
MonolithPict.png
First Appearance: Kid Icarus (1986)
Latest Appearance:

Kid Icarus: Uprising (2012)

Affiliation(s): Medusa
Enemy Type: Grounded

The Monolith (モノリス Monorisu) is used by Zeus to test Pit's mettle in a Sacred Training Chamber. A monolith is an iron plate that falls down, some at various diagonals, others at more extreme veering paths. These training tools can quickly swarm all over the angel, so Pit must be at the top of his game to avoid getting badly beaten. These are only encountered in Sacred Training Chambers.

Characteristics

There's not much to say about a large, shiny, blue metal plate framed by thicker metal, the whole thing the size of a man. Originally designed to be enchanted training devices, these mystical tablets were once extremely weak and could be broken apart by almost any weapon. Many years later, however, Monoliths were seemingly cursed by the power of the Underworld, which engraved special markings into the material that composes them. Because of this, they are now larger than ever before and completely invulnerable to any and all forms of attack. Despite these newfound qualities, Monoliths still don’t display any form of intelligence and will usually follow a set path to block certain areas with their impervious mass.

Appearances

Kid Icarus

"This is Pit's opponent in the Sacred Training Chamber. This is an iron plate that used to be used for training Palutena's warriors. Watch out! It falls towards Pit."

They will randomly have 1 or 2 Hit Points, and are one of the few enemies to not give out experience points.

Monolith.gif
Hit Points Damage Hearts Score (Experience)
1-2 1 1 0



Kid Icarus: Of Myths and Monsters

Monoliths do not release Hearts when destroyed. The swarm seems to be greater than the previous installment, but the survival period is also shorter.

Hit Points Damage Hearts Score (Experience)
1 1 0 0



Kid Icarus: Uprising

Monoliths decorated with unique markings are present in multiple areas of the game. Rather than being simple training devices this time around, they actually serve as enemies that try to block Pit's way by moving in a set path. Some Monoliths also serve as mobile platforms for grounded enemies to stand on during some air battles, which were first seen in Pandora's Labyrinth of Deceit. They cannot be hurt by any of Pit's attacks, but their predictable movement patterns make it simple to slip past them without being hit. Occasionally, they may orbit around other enemies, acting as an invulnerable shield for their allies.

Trivia

  • Monoliths are named after geographical formations that consist of a single massive rock, resembling a mountain. The name comes from the Greek word monolithos, which means "one stone".



Classic Kid Icarus series enemies and bosses
Kid Icarus CollinCommylooseDaphneEelEyeEggplant WizardErinusGanewmedeGirinHewdrawHolerKeepahKeronKobilKomaytoMcGooMedusaMickMinosMoilaMonoeyeMonolithNettlerOctosPandoraPlutonPluton FlyReaperRokmanShemumShulmSnowmanSpecknoseSyrenTamamboTanatosTotemTrosTwinbellowsUranosZuree
Of Myths and Monsters BatBig ToeBusy BeeCyclops HopperCyclops SkullEggplant WizardFire SerpentFireballFuzz BallGlobeGruffGubbleKing KrabKomaytoLunusMercMinotaurMonolithOctusOrcosPuttPythagorasReaperShadow MaskSkullwingSlimeSnakeSpitball BlobSpunkySticky TalonStone GolemTotemWormser


Kid Icarus: Uprising enemies and bosses
Underworld Army ArminBelunkaBlusterBoogityBrawny ClawsBumbledropClubberskullCollinCommylooseCoralCrawlerDaphneDark Lord GaolEggplant WizardErinusFire WyrmFort OinkFrozumGanewmedeGirinGloomerangGreat ReaperGuttlerGyrazerHadesHades's HeartHandoraHewdrawIgniotKeronKomaytoLeoxMagmooMedusaMega MusselMerenguyMikMinosMonoeyeMonolithMonomiknoseNettlerOctosOrnePandoraParamushPetribomberPhilsPlutonPorcuspineReaperRemoblamShelboShemumShildeenShootflyShripShulmSinistewSkuttlerSnongSnowmanSpecknoseSplinStackjawSyrenTempura WizardThanatosTortolunkTrailtailTwinbellowsUnderworld GatekeeperVakloomWave AnglerZik & ZakZureeZurret
Forces of Nature ArlonBadootBladerBoom StomperBumpety BombCacawCaptain FlareClobblerCragalancheDibble DopFlageForces of Nature GuardHugwormJitterthugLethiniumLunar Sanctum Control CenterLurchthornMahvaMeebaMegontaMudroneNutskiParashooterPew PewPipPhosphoraReset BombReset Bomb PodSkreetleToxiecapTrynamiteUrgleZert
Aurum Aurum BrainAurum CoreAurum CloneAurum GeneratorAurum PyrrhonBagloBiotaBlitClaxisDohzJyokKolmaNukleenPlixoQuoilRezdaRozSioTaklaxTribyteXonemeZaurumZrink
Palutena's Army CenturionCenturion KnightCenturion StrongarmJuggernautPalutenaPit's Body
Chaos Kin Chaos KinShadow Pit
Other Enemies Chariot MasterDark PitGreat Sacred TreasureMagnusMimicutiePhoenixPseudo-PalutenaSoufleeSoul-Eating MonsterSpace KrakenSpace PiratesTreasurefish