Store: Difference between revisions
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The '''Black Marketeer''' sells items stolen by [[Pluton|Plutons]] and [[Pluton Fly|Pluton Flies]]. In addition to weapons (which won't appear unless they've been stolen), [[Water Barrel]]s are unique finds here. However, everything else is overpriced. Once a single purchase has been made, the Black Marketeer closes up shop. | The '''Black Marketeer''' sells items stolen by [[Pluton|Plutons]] and [[Pluton Fly|Pluton Flies]]. In addition to weapons (which won't appear unless they've been stolen), [[Water Barrel]]s are unique finds here. However, everything else is overpriced. Once a single purchase has been made, the Black Marketeer closes up shop. | ||
==== | ====Haggling==== | ||
This secret isn't mentioned in the manual, but it's well-known despite that. By pressing A+B on controller 2, Pit attempts to | This secret isn't mentioned in the manual, but it's well-known despite that. By pressing A+B on controller 2, Pit attempts to haggle with the shopkeeper into reducing his prices. If his [[Arrow of Strength|strength]] is above the stage number where the shop is located, the shopkeeper will reduce his prices (i.e. Pit needs a Strength of 4 to persuade a shopkeeper in Stage 3). Otherwise, the shopkeeper will get angry and raise his prices. However, the shopkeeper prices don't technically raise until after he's done speaking. Thus, a quick Pit can snag an item for the normal price if negotiations fail. If the haggling succeeds, the shopkeeper will say: "I guess I can't win", and if it fails, they will say: "Go on! Who do you think I am?" The Black Marketeer will not fall for this trick. | ||
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Pit may purchase items from [[Palutena]] or [[Viridi]] in the [[Arms Altar]]. He can also fuse two different weapons to create new ones, and convert unneeded weapons into Hearts. This is not the same as the locations in the previous two games, as it does not appear in the actual story, but has a similar purpose. | Pit may purchase items from [[Palutena]] or [[Viridi]] in the [[Arms Altar]]. He can also fuse two different weapons to create new ones, and convert unneeded weapons into Hearts. This is not the same as the locations in the previous two games, as it does not appear in the actual story, but has a similar purpose. | ||
In ''[[Pandora's Labyrinth of Deceit]]'', the second [[Intensity Gate]] has an original 8-bit image of the store. | |||
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{{KILocations}} | {{KILocations}} | ||
[[Category:Kid Icarus]] | [[Category:Kid Icarus]] |
Revision as of 07:10, 20 June 2014
Stores are locations in Kid Icarus and its sequel Kid Icarus: Of Myths and Monsters. They are common in Angel Land and they sell items to Pit. The merchant in each store will have three things available for purchase, and purchasing an item will cause the shopkeeper to randomly rotate their stock. Merchants not encountered in Fortresses will close their doors as soon as Pit leaves, but Fortress merchants must leave their doors open, making them a great place to stock up on supplies. A Fortress merchant won't appear if Pit's been turned into an Eggplant.
Appearances
Kid Icarus
Curiously, merchants encountered outside of Fortresses will force Pit to stop while they speak, whereas Pit retains full movement when dealing with merchants in Fortresses. The following items are commonly encountered in shops:
There are three different configurations:
- Water of Life (bottle), Mallet, Feather.
- Water of Life (glass), Water of Life (bottle), Feather
- Water of Life (glass), Mallet, Feather
In a Fortress, merchants also sell:
There are two different configurations:
- Pencil, Water of Life (glass), Torch.
- Water of Life (glass), Mallet, Water of Life (bottle).
Black Marketeer
The Black Marketeer sells items stolen by Plutons and Pluton Flies. In addition to weapons (which won't appear unless they've been stolen), Water Barrels are unique finds here. However, everything else is overpriced. Once a single purchase has been made, the Black Marketeer closes up shop.
Haggling
This secret isn't mentioned in the manual, but it's well-known despite that. By pressing A+B on controller 2, Pit attempts to haggle with the shopkeeper into reducing his prices. If his strength is above the stage number where the shop is located, the shopkeeper will reduce his prices (i.e. Pit needs a Strength of 4 to persuade a shopkeeper in Stage 3). Otherwise, the shopkeeper will get angry and raise his prices. However, the shopkeeper prices don't technically raise until after he's done speaking. Thus, a quick Pit can snag an item for the normal price if negotiations fail. If the haggling succeeds, the shopkeeper will say: "I guess I can't win", and if it fails, they will say: "Go on! Who do you think I am?" The Black Marketeer will not fall for this trick.
Kid Icarus: Of Myths and Monsters
Merchant's stock can be rotated by pressing down on the control pad.
The following items are commonly encountered in shops:
In a Fortress, merchants also sell:
Unlike the previous game, Pit is unable to intimidate Shopkeepers.
Black Marketeer
It's possible to intimidate the Black Marketeer by pressing Left+Down+A+B, but failure doubles the prices. Unlike in Kid Icarus where intimidation was based on strength, it is pure luck in Of Myths and Monsters with a 50/50 chance the intimidation will work. It's also the only place to acquire a Water Barrel and any weapons stolen by a Sticky Talon.
Kid Icarus: Uprising
Pit may purchase items from Palutena or Viridi in the Arms Altar. He can also fuse two different weapons to create new ones, and convert unneeded weapons into Hearts. This is not the same as the locations in the previous two games, as it does not appear in the actual story, but has a similar purpose.
In Pandora's Labyrinth of Deceit, the second Intensity Gate has an original 8-bit image of the store.