Upperdash Arm: Difference between revisions

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==In ''Super Smash Bros. 4''==
==In ''Super Smash Bros. 4''==
[[File:Pit_SSB4_Upperdash.jpg|thumb|230px|Upperdash Arm in ''Super Smash Bros. for Nintendo Wii U''.]]  
[[File:Pit_SSB4_Upperdash.jpg|thumb|230px|Upperdash Arm in ''Super Smash Bros. for Nintendo Wii U''.]]  
[[Pit]] uses this weapon as one of his attacks in ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]''. Upon using this move, Pit wields the Arm in hand and then rushes forward and uppercuts any opponents in range, sending them upward. The Upperdash Arm is also confirmed to have [[smashwiki:launch resistance|launch resistance]] properties. This move is Pit's new Side Special, replacing the [[Angel Ring]] attack.  
[[Pit]] uses this weapon as one of his attacks in ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]''. Upon using this move, Pit wields the Arm in hand and then rushes forward and uppercuts any opponents in range, sending them upward. The Upperdash Arm is also confirmed to have [[smashwiki:launch resistance|launch resistance]] properties. This move is Pit's new side special, replacing the [[Angel Ring]] attack.  
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==External Links==
==External Links==
* [http://www.ssbwiki.com/Upperdash_Arm Upperdash Arm at SmashWiki]
* [http://www.ssbwiki.com/Upperdash_Arm Upperdash Arm at SmashWiki]

Revision as of 21:02, 28 June 2014

Pitsadexpression.gif This article is incomplete and is in need of attention.

Reason: Needs description and base statistics
Upperdash Arm
Upperdash Arm.png
Type: Arm
Specializes In: ?
Strengths: ?
Weaknesses: ?

(description needed)

Idol description

The Upperdash Arm is outfitted with a disc-shaped device that fires ring shots. Its backward-dash charged shot can lift foes into the air. While its regular melee attacks are weak, its melee dash attack deals massive damage.

Base statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Shots
Continuous ? ?
Charged ? ? ?
Melee hit 1 113.4
Melee hit 2 54.6
Melee hit 3 92.4
Special attack 50.0m 26.0 10

Land battles

Attack Distance Damage (near) Damage (far) Shots
Standing continuous ? ? ?
Forward-dash continuous ? ? ? ?
Side-dash continuous ? ? ? ?
Backward-dash continuous ? ? ? ?
Standing charged ? ? ? ?
Forward-dash charged ? ? ? ?
Side-dash charged ? ? ? ?
Backward-dash charged ? ? ? ?
Melee hit 1 ?
Melee hit 2 ?
Melee hit 3 ?
Melee dash ?

Weapon fusion

This weapon follows standard weapon fusion rules, with the following exception:

Somewhat Staff + Virgo Palm = Upperdash Arm (rather than Fireworks Cannon)

In Super Smash Bros. 4

Upperdash Arm in Super Smash Bros. for Nintendo Wii U.

Pit uses this weapon as one of his attacks in Super Smash Bros. for Nintendo 3DS/Wii U. Upon using this move, Pit wields the Arm in hand and then rushes forward and uppercuts any opponents in range, sending them upward. The Upperdash Arm is also confirmed to have launch resistance properties. This move is Pit's new side special, replacing the Angel Ring attack.

External Links