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Laser Staff: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
added melee damage and note
(added description, specializations, and air battles stats)
(added melee damage and note)
Line 6: Line 6:
|specializesin = Sniping
|specializesin = Sniping
|strengths = Long range, fast projectile speed
|strengths = Long range, fast projectile speed
|weaknesses = Slow recharge time
|weaknesses = Slow recharge time, weak melee damage
}}
}}
A staff with metallic and glowing blue designs. It has the longest range of all staffs and the second-longest range of all weapons (after the [[Earthmaul Club]]). Although it takes a while to charge, both its continuous fire and charged shots move very quickly and are silent, making it difficult for enemies to track the user.
A staff with metallic and glowing blue designs. It has the longest range of all staffs and the second-longest range of all weapons (after the [[Earthmaul Club]]). Although it takes a while to charge, both its continuous fire and charged shots move very quickly and are silent, making it difficult for enemies to track the user.
Line 54: Line 54:
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || ? || ? || ? || ?
|-
|-
| Melee hit 1 || — || ? || — || —
| Melee hit 1 || — || 15.0 || — || —
|-
|-
| Melee hit 2 || — || ? || — || —
| Melee hit 2 || — || 8.0 || — || —
|-
|-
| Melee hit 3 || — || ? || — || —
| Melee hit 3 || — || 15.0 || — || —
|-
|-
| Melee dash || — || ? || — || —
| Melee dash || — || 36.0 || — || —
|}
|}


== Weapon fusion ==
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
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== Notes ==
== Notes ==
* This weapon has an air to land melee damage ratio of ?.-->
* This weapon has an air to land melee damage ratio of 4.2.


[[Category:Staffs]]
[[Category:Staffs]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
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