1,095
edits
(added description, specializations, and air battles stats) |
(added melee damage and note) |
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|specializesin = Sniping | |specializesin = Sniping | ||
|strengths = Long range, fast projectile speed | |strengths = Long range, fast projectile speed | ||
|weaknesses = Slow recharge time | |weaknesses = Slow recharge time, weak melee damage | ||
}} | }} | ||
A staff with metallic and glowing blue designs. It has the longest range of all staffs and the second-longest range of all weapons (after the [[Earthmaul Club]]). Although it takes a while to charge, both its continuous fire and charged shots move very quickly and are silent, making it difficult for enemies to track the user. | A staff with metallic and glowing blue designs. It has the longest range of all staffs and the second-longest range of all weapons (after the [[Earthmaul Club]]). Although it takes a while to charge, both its continuous fire and charged shots move very quickly and are silent, making it difficult for enemies to track the user. | ||
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| Backward-dash charged || ? || ? || ? || ? | | Backward-dash charged || ? || ? || ? || ? | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 15.0 || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 8.0 || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 15.0 || — || — | ||
|- | |- | ||
| Melee dash || — || | | Melee dash || — || 36.0 || — || — | ||
|} | |} | ||
== Weapon fusion == | == Weapon fusion == | ||
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | ||
== Notes == | == Notes == | ||
* This weapon has an air to land melee damage ratio of | * This weapon has an air to land melee damage ratio of 4.2. | ||
[[Category:Staffs]] | [[Category:Staffs]] | ||
[[Category:Kid Icarus: Uprising]] | [[Category:Kid Icarus: Uprising]] |
edits