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3D Classics: Kid Icarus: Difference between revisions

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*The addition of backgrounds for the file select screen and for every level, which replaces the darkness from the original versions.
*The addition of backgrounds for the file select screen and for every level, which replaces the darkness from the original versions.
*While the game is graphically unchanged, players have the option to play the game in stereoscopic, glasses-free 3D.
*While the game is graphically unchanged, players have the option to play the game in stereoscopic, glasses-free 3D.
*Additionally, there is an in-game options screen that allows players to ajust the controls, the intensity of the 3D and watch the credits<span class="explain" title="Not identical to the credits played during the ending sequence.">*</span>
*Additionally, there is an in-game options screen that allows players to adjust the controls, the intensity of the 3D and watch the credits<span class="explain" title="Not identical to the credits played during the ending sequence.">*</span>
*The game has a new title screen, and a new music track as with previous 3D Classics games, all of which were co-developed by [[wikipedia:Arika|Arika]].
*The game has a new title screen, and a new music track as with previous 3D Classics games, all of which were co-developed by [[wikipedia:Arika|Arika]].
*The game has a new pause screen, displayed on the 3DS's touchscreen, which oddly, is disabled from usage on this menu. The new pause menu has two options; Continue, and Reset.
*The game has a new pause screen, displayed on the 3DS's touchscreen, which oddly, is disabled from usage on this menu. The new pause menu has two options; Continue, and Reset.
*The addition of a "Records" menu which notes the player's best score for every playthrough.
*The addition of a "Records" menu which notes the player's best score for every playthrough.
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==References==
==References==
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