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AR Battle Mode: Difference between revisions

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==Gameplay==
==Gameplay==
When the arrows located at the bottom of each AR card are lined up, battle commences. Each card has four attributes: attack, health (HP), speed, and type.  The higher the speed, the more often a card attacks, subtracting its attack strength from the opponent's health. When a card's health hits zero, it loses. Attack and possibly speed are increased when a card's type beats the other's. Shield beats sword, which in turn beats magic, which beats shield. Class does not affect battle, and no random or skill based factors are used.
When the arrows located at the bottom of each AR card are lined up, battle commences. Each card has four attributes: attack, health (HP), speed, and type.  The higher the speed, the more often a card attacks, subtracting its attack strength from the opponent's health. When a card's health hits zero, it loses. Shield beats sword, which in turn beats magic, which beats shield. Class does not affect battle, and no random or skill based factors are used.


==Classes==
==Classes==
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