Burst Blade

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Revision as of 05:11, 26 March 2015 by Kirbman (talk | contribs) (→‎Land battles: added melee dash far damage)
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Burst Blade
Burst Blade.png
Type: Blade
Specializes In: Melee/Ranged Combat
Strengths: Multiple shots, good shot cancellation
Weaknesses: Short range, weak attack power if not all shots hit target

The Burst Blade, known in Japan as Fencing Multishooter (撃剣マルチシューター "Gekiken Maruchishūtā") is a Blade in Kid Icarus: Uprising. It has the shortest range of any blade, but has overall equality in all other fields. It is one of the few weapons that shoots multiple shots at once during continuous fire.

Idol description

While the Burst Blade has lower attack power and has the shortest range of any blade, it also fires multiple bullets at once, giving it a wide attack. Its ranged attacks have a strong potential of nullifying incoming fire.

Base statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Shots
Continuous 51.4m 13.2
Charged 65.5m 41.9 1
Melee hit 1 67.2
Melee hit 2 37.8
Melee hit 3 79.8
Special attack 100.0m 134.0 1

Land battles

Attack Distance Damage (near) Damage (far) Shots
Standing continuous 18.4m 2.3 2.3
Forward-dash continuous 25.8m 28.3 18.5 1
Side-dash continuous 23.1m 21.6 15.0 2
Backward-dash continuous 24.5m 23.8 17.7 1
Standing charged 27.9m 23.2 16.8 1
Forward-dash charged 36.0m 34.3 24.5 1
Side-dash charged 32.4m 29.1 20.2 1
Backward-dash charged 24.7m 29.4 22.1 1
Melee hit 1 12.8
Melee hit 2 7.2
Melee hit 3 15.2
Melee dash 36.8 24.3

Weapon fusion

This weapon follows standard weapon fusion rules.

Notes

  • This weapon has an air to land melee damage ratio of 5.25.