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Centurion Orbitars: Difference between revisions

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{{Incomplete|Statistics needed}}
{{Incomplete|Statistics needed}}
{{WeaponBox
{{WeaponBox
|name= Centurion Orbitars  
|name = Centurion Orbitars  
|image= Centurion orbitars.png
|image = Centurion_orbitars.png
|type= [[Orbitars]]
|type = [[Orbitars]]
|specializesin= Ranged combat
|specializesin = Short ranged combat
|strengths= Powerful close range combat, decent homing ability, backward-dash charge shot with high shot cancellation
|strengths = Powerful close range combat, decent homing ability, backward-dash charge shot with high shot cancellation
|weaknesses= Power loss when shots travel afar
|weaknesses = Power loss when shots travel far
}}
}}
The '''Centurion Orbitars''' are [[Orbitars]] in ''[[Kid Icarus: Uprising]]''. They are a pair of [[Centurion]] copies that orbit [[Pit]] and attack. They are inanimate look-a-likes that attack in a similar fashion to the [[Centurion Assist]]s, only with more attack options being proper weapons. Unlike most orbitars, they lose power the further they are from the target. Their standing continuous fire has some homing ability while their dash continuous fire travel straight. Their charged shot has slightly better homing ability than the standing continuous fire. When you use the backward-dash charged shot, two centurion knight shields home slowly towards their targets and deal heavy damage while cancelling enemy fire. Centurion Orbitars are unlocked by defeating the [[Chariot Master]] while in [[Crisis Mode]].


The '''Centurion Orbitars''' are [[Orbitars]] in ''[[Kid Icarus: Uprising]]''. They are a pair of [[Centurion]] copies that orbit [[Pit]] and attack. They are inanimate look-a-likes that attack in a similar fashion to the [[Centurion Assist]]s, only with more attack options being proper weapons.  Unlike other Orbitars, they lose power the further they are from the target. Their standing continuous fire have some homing ability while their dash continuous fire travel straight. For their charged shot, they have slightly better homing ability then the standing continuous fire. When you use the backward-dash charged shot, two centurion knight shields home slowly towards their targets and deal heavy damage while cancelling enemy fire. Centurion Orbitars are unlocked by defeating the [[Chariot Master]] while in [[Crisis Mode]].
== Idol description ==
''Modeled after Palutena's rank-and-file soldiers, these orbitars fire shots that arc like arrows in flight and are powerful at close range. Their backward-dash charged shots fire centurion-knight shields, and their continuous fire has a long range.''


== Idol Description ==
== Base statistics ==
{{Weapon Notice}}
=== Air battles ===
{|class="wikitable" style="background: lightgrey"
|-
! Attack !! Distance !! Damage !! Shots
|-
| Continuous || ? || ? || —
|-
| Charged || ? || ? || ?
|-
| Melee hit 1 || — || ? || —
|-
| Melee hit 2 || — || ? || —
|-
| Melee hit 3 || — || ? || —
|-
| Special attack || 100.0m || 19.6 || 6
|}


''Modeled after Palutena's rank-and-file soldiers, these orbitars fire shots that arc like arrows in flight and are powerful at close range. Their backward-dash charged shots fire centurion-knight shields, and their continuous fire has a long range.''
=== Land battles ===
{|class="wikitable" style="background: lightgrey"
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
| Standing continuous || ? || ? || ? || —
|-
| Forward-dash continuous || ? || ? || ? || ?
|-
| Side-dash continuous || ? || ? || ? || ?
|-
| Backward-dash continuous || ? || ? || ? || ?
|-
| Standing charged || ? || ? || ? || ?
|-
| Forward-dash charged || ? || ? || ? || ?
|-
| Side-dash charged || ? || ? || ? || ?
|-
| Backward-dash charged || ? || ? || ? || ?
|-
| Melee hit 1 || — || ? || — || —
|-
| Melee hit 2 || — || ? || — || —
|-
| Melee hit 3 || — || ? || — || —
|-
| Melee dash || — || ? || — || —
|}


== Base Statistics ==
== Weapon fusion ==
{{Weapon Notice}}
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exceptions:
===Air Battles===
: [[First Blade]] + [[Centurion Orbitars]] = [[Palutena Bow]] (rather than [[Great Reaper Palm]])
===Land Battles===
: [[Angel Bow]] + [[Drill Arm]] = [[Centurion Orbitars]] (rather than [[Gaol Blade]])
== Weapon Fusing ==
<!--
== Notes ==
* This weapon has an air to land melee damage ratio of ?.-->


[[Category:Orbitars]]
[[Category:Orbitars]]
[[Category:Weapons]]
[[Category:Kid Icarus:Uprising]]
[[Category:Kid Icarus: Uprising]]
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