Drill Arm: Difference between revisions
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* This weapon has an air to land melee damage ratio of ?.--> | * This weapon has an air to land melee damage ratio of ?.--> | ||
==In ''Super Smash Bros. 4''== | ==In ''[[Super Smash Bros. 4]]''== | ||
[[File:DrillArmSSB4.jpg|thumb|230px|The Drill Arm in the Wii U version.]] | [[File:DrillArmSSB4.jpg|thumb|230px|The Drill Arm in the Wii U version.]] | ||
The Drill Arm is | The Drill Arm is an item in both versions of the game. It launch drills as projectiles just like in ''Uprising''. | ||
{{clr}} | {{clr}} | ||
==External Links== | ==External Links== | ||
* [http://www.ssbwiki.com/Drill_Arm Drill Arm on SmashWiki] | * [http://www.ssbwiki.com/Drill_Arm Drill Arm on SmashWiki] |
Revision as of 21:47, 27 September 2014
This article is incomplete and is in need of attention. Reason: Needs base statistics |
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The Drill Arm is one of the twelve Arms in Kid Icarus: Uprising. Its unique trait is the projectiles doing continuous damage.
Idol description
Designed to look like an excavation tool, the Drill Arm plows through enemies with its charged shot, which does ongoing damage. The powerful attack has great homing ability.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous | ? | ? | — |
Charged | ? | ? | ? |
Melee hit 1 | — | 113.4 | — |
Melee hit 2 | — | 54.6 | — |
Melee hit 3 | — | 92.4 | — |
Special attack | 50.0m | 26.0 | 10 |
Land battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | ? | ? | ? | — |
Forward-dash continuous | ? | ? | ? | ? |
Side-dash continuous | ? | ? | ? | ? |
Backward-dash continuous | ? | ? | ? | ? |
Standing charged | ? | ? | ? | ? |
Forward-dash charged | ? | ? | ? | ? |
Side-dash charged | ? | ? | ? | ? |
Backward-dash charged | ? | ? | ? | ? |
Melee hit 1 | — | ? | — | — |
Melee hit 2 | — | ? | — | — |
Melee hit 3 | — | ? | — | — |
Melee dash | — | ? | — | — |
Weapon fusion
This weapon follows standard weapon fusion rules, with the following exception:
- Angel Bow + Drill Arm = Centurion Orbitars (rather than Gaol Blade)
In Super Smash Bros. 4
The Drill Arm is an item in both versions of the game. It launch drills as projectiles just like in Uprising.