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Fiend's Cauldron: Difference between revisions

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I think it's Kirby Star Allies that also has a similar mechanic to the Fiend's Cauldron?
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(I think it's Kirby Star Allies that also has a similar mechanic to the Fiend's Cauldron?)
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==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery captionalign="left">
File:Difficulty difference.jpg|The difficulty difference between intensity 2.0 and intensity 9.0
Difficulty difference.jpg|The difficulty difference between intensity 2.0 and intensity 9.0
File:Fiends Cauldron screen.png|The Fiend's Cauldron as seen on the Nintendo 3DS.
Fiends Cauldron screen.png|The Fiend's Cauldron as seen on the Nintendo 3DS.
</gallery>
</gallery>


==Trivia==
==Trivia==
*If the player continuously taps the Fiend's Cauldron on the touch screen before moving out to battle, the cauldron will become annoyed and eventually turn away.  
*If the player continuously taps the Fiend's Cauldron on the touch screen before moving out to battle, the cauldron will become annoyed and eventually turn away.  
* This works similarly to the Fiend Scale in SSB4: 0.0--> 9.0 scale, spend gold to change difficulty from 2.0, the standard difficulty, even the same names for the various levels of difficulty.
*The Fiend's Cauldron also inspired the intensity meters that are used in ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' and [[wikirby:Kirby Star Allies|''Kirby Star Allies'']], which work in the same way and the difficulty levels are even named similarly.


[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
[[Category:Items]]
[[Category:Items]]
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