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[[File:GunpeiYokoi.jpg||thumb|Gunpei Yokoi holding a [[Game Boy]].]] | [[File:GunpeiYokoi.jpg||thumb|Gunpei Yokoi holding a [[Game Boy]].]] | ||
'''Gunpei Yokoi''' (横井 軍平 Yokoi Gunpei) was born on September 10, 1941 and grew up in Kyoto. After graduating from Doshisha University with a degree in electronics, he started work at [[Nintendo]] where he maintained assembly-line machines. He started designing toys in 1970 when [[nwiki:Hiroshi Yamauchi|Hiroshi Yamauchi]], President of Nintendo at the time, saw him build an extendable arm, which Yokoi was ordered to make it into a proper product. He continued designing toys until 1974, when he became one of the company's first game designers after Nintendo decided to start making video games. After seeing a bored businessman playing with a calculator on a bullet train, he got the idea to create the [[mariowiki:Game_%26_Watch|Game & Watch]], a long line of games on an LCD screen, which all came with an alarm clock. He was later assigned to supervise ''[[ | '''Gunpei Yokoi''' (横井 軍平 Yokoi Gunpei) was born on September 10, 1941 and grew up in Kyoto. After graduating from Doshisha University with a degree in electronics, he started work at [[Nintendo]] where he maintained assembly-line machines. He started designing toys in 1970 when [[nwiki:Hiroshi Yamauchi|Hiroshi Yamauchi]], President of Nintendo at the time, saw him build an extendable arm, which Yokoi was ordered to make it into a proper product. He continued designing toys until 1974, when he became one of the company's first game designers after Nintendo decided to start making video games. After seeing a bored businessman playing with a calculator on a bullet train, he got the idea to create the [[mariowiki:Game_%26_Watch|Game & Watch]], a long line of games on an LCD screen, which all came with an alarm clock. He was later assigned to supervise ''[[mariowiki:Donkey_Kong_(game)|Donkey Kong]]'', which was being created by Shigeru Miyamoto. After that game was successful, Yokoi worked with Miyamoto on ''[[mariowiki:Mario_Bros._(game)|Mario Bros.]]'', the next ''Mario'' game. When Nintendo Research & Development 1 was created, he was given the position of the head of the team. Here, he was the producer of ''[[metroidwiki:Metroid_(game)|Metroid]]'' and ''[[Kid Icarus]]''. He also designed [[smashwiki:Robotic_Operating_Buddy|R.O.B.]] and his most famous creation, the [[mariowiki:Gameboy|Gameboy]]. | ||
However, his reputation was tarnished with the commercial failure of the [[mariowiki:Virtual_Boy|Virtual Boy]]. During all this he decided to retire on August 15th, 1996 after a 31 year career right after finishing the Gameboy Pocket. It is important to note that the Virtual Boy was not the reason for his resignation<ref>http://tinycartridge.com/post/862046655/virtual-boy-wasnt-gunpei-yokois-downfall</ref> as commonly believed by some Nintendo fans. On October 4, 1997, he was killed in a car crash on the Hokuriku Expressway. He is often regarded as one of the top names in the video game industry of all time. | However, his reputation was tarnished with the commercial failure of the [[mariowiki:Virtual_Boy|Virtual Boy]]. During all this he decided to retire on August 15th, 1996 after a 31 year career right after finishing the Gameboy Pocket. It is important to note that the Virtual Boy was not the reason for his resignation<ref>http://tinycartridge.com/post/862046655/virtual-boy-wasnt-gunpei-yokois-downfall</ref> as commonly believed by some Nintendo fans. On October 4, 1997, he was killed in a car crash on the Hokuriku Expressway. He is often regarded as one of the top names in the video game industry of all time. |
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