Intensity Gate: Difference between revisions

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[[File:Intensitygate.jpg|250px|right|thumb]]
[[File:Intensitygate.jpg|250px|right|thumb]]
An '''Intensity Gate''' is a type of door in ''[[Kid Icarus: Uprising]]'' that can only be opened if the game is set to a certain difficulty level or higher. More powerful monsters may be encountered beyond these doors, one of which is said to be a tank-like creature. However, greater rewards may also be gained by entering Intensity Gates. So far, one can be found during ''[[The Return of Palutena]]'', two during ''[[Heads of the Hewdraw]]'', and one during ''[[The Reaper's Line of Sight]]''.
An '''Intensity Gate''' is a type of door in ''[[Kid Icarus: Uprising]]'' that can only be opened if the game is set to a certain difficulty level or higher. Intensity Gates are exclusive to Land Battle segments. Each Intensity Gate leads to a different location, usually an isolated room with a group of enemies and a few [[Treasure Chest|treasure chests]] inside. Most levels have at least one to two Intensity Gates, some of which must be encountered off the intended path or very far into the chapter. Visiting all Intensity Gates at least once is required to earn a golden laurel crown for the chapter.


==Gallery==
==Gallery==

Revision as of 20:00, 12 April 2012

Intensitygate.jpg

An Intensity Gate is a type of door in Kid Icarus: Uprising that can only be opened if the game is set to a certain difficulty level or higher. Intensity Gates are exclusive to Land Battle segments. Each Intensity Gate leads to a different location, usually an isolated room with a group of enemies and a few treasure chests inside. Most levels have at least one to two Intensity Gates, some of which must be encountered off the intended path or very far into the chapter. Visiting all Intensity Gates at least once is required to earn a golden laurel crown for the chapter.

Gallery