Jetstream Orbitars: Difference between revisions
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|name=Jetstrean Orbitars | |name=Jetstrean Orbitars | ||
|image=Jetstream orbitars.png | |image=Jetstream orbitars.png | ||
|type= | |type=[[Orbitars]] | ||
|specializesin= Ranged Combat | |specializesin= Ranged Combat | ||
|strengths= Powerful | |strengths= Powerful shots, high knockback, long range | ||
|weaknesses= Bad | |weaknesses= Bad homing, poor melee, shots lose power with range | ||
}} | }} | ||
The '''Jetstream Orbitars''' are [[Orbitars]] in ''[[Kid Icarus: Uprising]]''. They are silver fans with light blue accents around the silver structure with an arc that could be used as a handle. They fire gusts of wind with charged shots and smaller currents of wind with other ranged shots. Although the weapon has poor homing ability, its charged shot have more power than most weapons, some charged shot having the ability to push foes backwards. | The '''Jetstream Orbitars''' are [[Orbitars]] in ''[[Kid Icarus: Uprising]]''. They are silver fans with light blue accents around the silver structure with an arc that could be used as a handle. They fire gusts of wind with charged shots and smaller currents of wind with other ranged shots. Although the weapon has poor homing ability, its charged shot have more power than most weapons, some charged shot having the ability to push foes backwards. Its shots cover a long range, but grow significantly weaker as they travel, making it unwise to attack foes outside mid-range with this weapon. | ||
===Idol Description=== | ===Idol Description=== | ||
''Charged shots fired from these orbitars may lack any sort of homing, but when they do hit — watch out! They're strong, though generally lose strength the farther the travel. Try knocking foes into the air with charged shots!'' | ''Charged shots fired from these orbitars may lack any sort of homing, but when they do hit — watch out! They're strong, though generally lose strength the farther the travel. Try knocking foes into the air with charged shots!'' |
Revision as of 02:00, 13 July 2012
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The Jetstream Orbitars are Orbitars in Kid Icarus: Uprising. They are silver fans with light blue accents around the silver structure with an arc that could be used as a handle. They fire gusts of wind with charged shots and smaller currents of wind with other ranged shots. Although the weapon has poor homing ability, its charged shot have more power than most weapons, some charged shot having the ability to push foes backwards. Its shots cover a long range, but grow significantly weaker as they travel, making it unwise to attack foes outside mid-range with this weapon.
Idol Description
Charged shots fired from these orbitars may lack any sort of homing, but when they do hit — watch out! They're strong, though generally lose strength the farther the travel. Try knocking foes into the air with charged shots!
Base statistics
Air Battles
Shot | Distance | Damage |
---|---|---|
Continuous | 109.2m | 17.1 |
Charged | 144.8m | 52.0 |
Melee hit 1 | — | 58.8 |
Melee hit 2 | — | 29.4 |
Melee hit 3 | — | 58.8 |
Special attack | 100.0m | 19.6 per hit (approx. 6 hits) |
Land Battles
Shot | Distance | Damage (far) | Damage (near) | Shots |
---|---|---|---|---|
Continuous | 39.0m | 2.8 | 2.8 | — |
Foward-dash continuous | 49.4m | 9.1 | 12.9 | 2 |
Side-dash continuous | 48.1m | 6.7 | 9.6 | 4 |
Backward-dash continuous | 31.2m | 13.6 | 19.3 | 2 |
Charged | 57.4m | 9.4 | 18.0 | 2 |
Foward-dash charged | 72.8m | 15.7 | 30.8 | 2 |
Side-dash charged | 66.3m | 12.4 | 24.8 | 2 |
Backward-dash charged | 12.0m | 17.4 | 17.4 | 1 |
Melee hit 1 | — | — | 15.7 | — |
Melee hit 2 | — | — | 7.8 | — |
Melee hit 3 | — | — | 15.7 | — |
Melee dash | — | — | 44.8 | — |