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{{Incomplete|Needs info for the Uprising section}} | {{Incomplete|Needs info for the Uprising section}} | ||
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The '''Juggernaut''' is a machine enemy in ''[[Kid Icarus: Uprising]]''. First appearing in [[Chapter 18]], it is explained by [[Pit]] that the Juggernaut was first developed after the [[Hewdraw]] attack back in [[Chapter 3]] as a defensive measure. Being modified catapults, they lob large rocks at perceived foes, which explode on impact. They also fire rapid-fire projectiles at its far ends to box its enemies are in. | The '''Juggernaut''' is a machine enemy in ''[[Kid Icarus: Uprising]]''. First appearing in [[Chapter 18]] and later in [[Chapter 21]], it is explained by [[Pit]] that the Juggernaut was first developed after the [[Hewdraw]] attack back in [[Chapter 3]] as a defensive measure. Being modified catapults, they lob large rocks at perceived foes, which explode on impact. They also fire rapid-fire projectiles at its far ends to box its enemies are in. However, it is unable to turn around, leaving its back vulnerable to attacks. | ||
==In ''[[Kid Icarus: Uprising]]''== | ==In ''[[Kid Icarus: Uprising]]''== | ||
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