Juggernaut: Difference between revisions
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{{Incomplete|Needs info for the Uprising section}} | {{Incomplete|Needs info for the Uprising section}} | ||
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The '''Juggernaut''' is a machine enemy in ''[[Kid Icarus: Uprising]]''. First appearing in [[Chapter 18]], it is explained by [[Pit]] that the Juggernaut was first developed after the [[Hewdraw]] attack back in [[Chapter 3]] as a defensive measure. Being modified catapults, they lob large rocks at perceived foes, which explode on impact. They also fire rapid-fire projectiles at its far ends to box its enemies are in. | The '''Juggernaut''' is a machine enemy in ''[[Kid Icarus: Uprising]]''. First appearing in [[Chapter 18]], it is explained by [[Pit]] that the Juggernaut was first developed after the [[Hewdraw]] attack back in [[Chapter 3]] as a defensive measure. Being modified catapults, they lob large rocks at perceived foes, which explode on impact. They also fire rapid-fire projectiles at its far ends to box its enemies are in. They also are an aerial enemy in Chapter 21 | ||
==In ''[[Kid Icarus: Uprising]]''== | ==In ''[[Kid Icarus: Uprising]]''== | ||
Revision as of 20:41, 8 September 2012
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This article is incomplete and is in need of attention. Reason: Needs info for the Uprising section |
You can help Icaruspedia by adding an image to it. |
The Juggernaut is a machine enemy in Kid Icarus: Uprising. First appearing in Chapter 18, it is explained by Pit that the Juggernaut was first developed after the Hewdraw attack back in Chapter 3 as a defensive measure. Being modified catapults, they lob large rocks at perceived foes, which explode on impact. They also fire rapid-fire projectiles at its far ends to box its enemies are in. They also are an aerial enemy in Chapter 21
In Kid Icarus: Uprising
Idol Description
While Palutena's mighty catapults aren't strictly alive, they are able to think and react on their own. They feed rocks from atop their heads into launchers, which hurl them at the foe like a pitching machine.
Gallery
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Juggernaut in gameplay
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