Kid Icarus: Uprising: Difference between revisions

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|predecessor= ''[[Kid Icarus: Of Myths and Monsters|Of Myths and Monsters]]''
|predecessor= ''[[Kid Icarus: Of Myths and Monsters|Of Myths and Monsters]]''
|successor= N/A
|successor= N/A
}}'''''Kid Icarus: Uprising''''', known in Japan as '''''New Light Myth: Palutena's Mirror''''' (新・光神話 パルテナの鏡 ''Shin Hikari Shinwa Parutena no Kagami''), is a long awaited revival of the Kid Icarus series to be published by [[Nintendo]]. It was officially announced at E3 2010 as a new ''[[Kid Icarus (series)|Kid Icarus]]'' that would come out for the new Nintendo 3DS. It has taken a re-imagined 3D design of [[Pit]] and the enemies of the [[Kid Icarus|original NES game]], though Pit and [[Palutena]] themselves are based off their ''[[Super Smash Bros. Brawl]]'' appearances. Their character models are slightly downgraded from ''Super Smash Bros. Brawl'' due to the hardware limitation, but even so, the game's appearance is considered above-average for the [[mariowiki:Nintendo 3DS|Nintendo 3DS]].
}}'''''Kid Icarus: Uprising''''', known in Japan as '''''New Light Mythology: Mirror of Palutena''''' (新・光神話 パルテナの鏡 ''Shin Hikari Shinwa Parutena no Kagami''), is a long awaited revival of the Kid Icarus series to be published by [[Nintendo]]. It was officially announced at E3 2010 as a new ''[[Kid Icarus (series)|Kid Icarus]]'' that would come out for the Nintendo 3DS. It has taken a re-imagined 3D design of [[Pit]] and the enemies of the [[Kid Icarus|original NES game]], though Pit and [[Palutena]] themselves are based off their ''[[Super Smash Bros. Brawl]]'' appearances. Their character models are slightly downgraded from ''Super Smash Bros. Brawl'' due to the hardware limitation, but even so, the game's appearance is considered above-average for the [[mariowiki:Nintendo 3DS|Nintendo 3DS]].


[[Project Sora]] was the developer of the game, with [[Masahiro Sakurai]] as the lead designer. The game was released on March 23, 2012 in North America and Europe. A digital download version of the game released in the ''Nintendo eShop'' on November, 7, 2013 in North America, and then in April 9, 2014 in Europe.  
[[Project Sora]] was the developer of the game, with [[Masahiro Sakurai]] as the lead designer. The game was released on March 23, 2012 in North America and Europe. A digital download version of the game released in the ''Nintendo eShop'' on November, 7, 2013 in North America, and then in April 9, 2014 in Europe.  
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===Spotpass and Streetpass===
===Spotpass and Streetpass===
For the Streetpass feature, players will be able to send gems of weapons to other ''Kid Icarus: Uprising'' owners. These gems contain information about a specific weapon that other players can purchase for themselves at the [[Arms Altar]]. For the Spotpass feature, individuals can download a new weapon gem that is distributed daily online for a limited amount of time. The Mii that gave them gem to you is named Palutena. The Mii has no statistics for the game. The weapon gem service has ended as of March 31st, 2013.  
For the Streetpass feature, players are able to send gems of weapons to other ''Kid Icarus: Uprising'' owners. These gems contain information about a specific weapon that other players can then spend hearts to convert into the original weapon. Players can also fuse weapon gems to create new weapons or destroy them to yield a small amount of hearts.
 
For the Spotpass feature, individuals could receive a new weapon gem each day. The Mii that gave these gems was named Palutena and had no statistics for the game. This service ended on March 31st, 2013.


===Items===
===Items===
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====Weapon Fusing====
====Weapon Fusing====
Players can fuse two different weapons to form a new weapon. Gems can also be fused for the same purpose. Melee strength, ranged strength, and weapon modifiers are determined by the parent weapons, although not all will necessarily be preserved. The chart on the right is a simple reference to which types of weapons create what.
Players can fuse two different weapons to form a new weapon in the [[Arms Altar]]. Gems can also be fused for the same purpose. Melee strength, ranged strength, and weapon modifiers, such as those that cause certain [[Status Ailments]], are determined by the parent weapons, although not all will necessarily be preserved. The chart on the right is a simple reference to which types of weapons create what.


===[[Powers]]===
===[[Powers]]===
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==Characters==
==Characters==
===Major Characters and Voice Cast===
===Major Characters and Voice Cast===
These are the major characters with their voice actors:
 
{| align="left" border="1" cellpadding="3" cellspacing="1" style="width: 450px;"
{| align="left" border="1" cellpadding="3" cellspacing="1" style="width: 450px;"
! scope="col"|'''Characters'''
! scope="col"|'''Characters'''
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==Audio==
==Audio==
''Kid Icarus: Uprising'' is one of the few first-party Nintendo games to feature full voice acting. Voice over recording was done by Hollywood's [[wikipedia:Soundelux Design Music Group|Soundelux DMG]]<ref>Kid Icarus: Uprising Credits</ref>. The voice cast was directed by [[wikipedia:Ginny McSwain|Ginny McSwain]]<ref>[http://www.ginnymcswain.com/resumeenlargemen.html Ginny McSwain: Online Resume]</ref>, a veteran voice director and Emmy Award winner.  
''Kid Icarus: Uprising'' is one of the few first-party Nintendo games to feature full voice acting. According to Troy Lund, the actor that portrayed Pit in the E3 2010 trailer, the game was initially planned to be dubbed by local Seattle-based talent like most Nintendo games, however, the production was far larger than anticipated and Nintendo of America decided to move it to Los Angeles<ref>[http://www.behindthevoiceactors.com/members/Troy-Lund/comments/ Behind the Voice Actors: Troy Lund - Comments]</ref>. Voice over recording was ultimately done by Hollywood's [[wikipedia:Soundelux Design Music Group|Soundelux DMG]]<ref>Kid Icarus: Uprising Credits</ref>, and later known as Formosa Interactive<ref>[http://www.formosainteractive.com/credits-video-games/ Formosa Interactive: Credits - Video Games]</ref>. The voice cast was directed by [[wikipedia:Ginny McSwain|Ginny McSwain]]<ref>[http://www.ginnymcswain.com/resumeenlargemen.html Ginny McSwain: Online Resume]</ref>, a veteran voice director and Emmy Award winner.  


The original soundtrack was composed by well-known Japanese musicians such as [[wikipedia:Yasunori Mitsuda|Yasunori Mitsuda]], [[wikipedia:Motoi Sakuraba|Motoi Sakuraba]], [[wikipedia:Yuzo Koshiro|Yuzo Koshiro]], [[wikipedia:Masafumi Takada|Masafumi Takada]], [[wikipedia:Noriyuki Iwadare|Noriyuki Iwadare]], and [[wikipedia:Takahiro Nishi|Takahiro Nishi]], along with [[wikipedia:Hirokazu Tanaka|Hirokazu "Hip" Tanaka]] who composed the original NES game's music and jingles.<ref>[http://www.wayorecords.net/kidicarus/en/ Wayô Records: Kid Icarus: Uprising Official Soundtrack]</ref> Most of the music in this game is performed by a live orchestra or real instruments, with few tracks using MIDI. A selection of the game's music was released on the Japanese Club Nintendo<ref>[http://club.nintendo.jp/present/itempop_p138.html Club Nintendo Japan: Kid Icarus: Uprising Music Selection] (Japanese)</ref>, and eventually a full official three-disc soundtrack was released in Japan by Sleigh Bells.<ref>[http://www.procyon-studio.com/sleighbells/index.html#partena SLEIGH BELLS: Kid Icarus: Uprising Official Soundtrack] (Japanese)</ref>  
The original soundtrack was composed by well-known Japanese musicians such as [[wikipedia:Yasunori Mitsuda|Yasunori Mitsuda]], [[wikipedia:Motoi Sakuraba|Motoi Sakuraba]], [[wikipedia:Yuzo Koshiro|Yuzo Koshiro]], [[wikipedia:Masafumi Takada|Masafumi Takada]], [[wikipedia:Noriyuki Iwadare|Noriyuki Iwadare]], and [[wikipedia:Takahiro Nishi|Takahiro Nishi]], along with [[wikipedia:Hirokazu Tanaka|Hirokazu "Hip" Tanaka]] who composed the original NES game's music and jingles.<ref>[http://www.wayorecords.net/kidicarus/en/ Wayô Records: Kid Icarus: Uprising Official Soundtrack]</ref> Most of the music in this game is performed by a live orchestra or real instruments, with few tracks using MIDI. A selection of the game's music was released on the Japanese Club Nintendo<ref>[http://club.nintendo.jp/present/itempop_p138.html Club Nintendo Japan: Kid Icarus: Uprising Music Selection] (Japanese)</ref>, and eventually a full official three-disc soundtrack was released in Japan by Sleigh Bells.<ref>[http://www.procyon-studio.com/sleighbells/index.html#partena SLEIGH BELLS: Kid Icarus: Uprising Official Soundtrack] (Japanese)</ref>


==Promotions==
==Promotions==
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*''[[Thanatos Rising]]''
*''[[Thanatos Rising]]''
*''[[Medusa's Revenge]]''
*''[[Medusa's Revenge]]''
*''[[Palutena's Revolting Dinner]]''
*''[[Palutena's Revolting Dinner]]''  


===Figma===
===Figma===
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==Reception and Sales==
==Reception and Sales==
Upon release, ''Kid Icarus: Uprising'' received positive reviews from both critics and fans. It is also one of the few games to receive a perfect 40/40 from the Japanese gaming magazine, [[wikipedia:Famitsu|''Famitsu'']].<ref>[http://gamingeverything.com/famitsu-review-scores-31312/ Gaming Everything: Famitsu Review Scores]</ref> The gameplay, the characters, the script, the voice acting, the visuals, the mulitplayer, and the music have all been praised. However, a common complaint from many gamers was the rather cumbersome control scheme. Nonetheless, the game sold 1.18 million copies worldwide as of March 31, 2013<ref>[http://www.nintendo.co.jp/ir/en/sales/software/3ds.html Nintendo Japan: IR Information - 3DS Sales Data]</ref>, and is often regarded as one of the best games available on the 3DS.
Upon release, ''Kid Icarus: Uprising'' received positive reviews from both critics and fans. It is also one of the few games to receive a perfect 40/40 from the Japanese gaming magazine, [[wikipedia:Famitsu|''Famitsu'']].<ref>http://mynintendonews.com/2012/03/14/famitsu-awards-kid-icarus-uprising-a-perfect-4040-score/</ref> The gameplay, the characters, the script, the voice acting, the visuals, the mulitplayer, and the music have all been praised. However, a common complaint from many gamers was the rather cumbersome control scheme. Nonetheless, the game sold 1.18 million copies worldwide as of March 31, 2013<ref>[http://www.nintendo.co.jp/ir/en/sales/software/3ds.html Nintendo Japan: IR Information - 3DS Sales Data]</ref>.
 
===Awards===
*[http://awards.cesa.or.jp/en/ CESA Japan Game Awards]: Award for Excellence 2012<ref>http://awards.cesa.or.jp/2012/en/prize/prize_01.html</ref>
*[http://www.cubed3.com/ Cubed3]: 3DS Game of the Year 2012<ref>http://www.cubed3.com/news/17818/1/your-game-of-the-year-2012-wii-u-wii-and-3ds-winners-are.html</ref>
*[http://www.gamesradar.com/ GamesRadar]: Reader's Choice for Best Handheld Game 2012<ref>http://www.gamesradar.com/platinum-chalice-awards-2012/</ref>
*[http://www.gametrailers.com/ GameTrailers]: Best 3DS Game 2012 (Nominated)<ref>http://www.gametrailers.com/full-episodes/rga04w/gametrailers-game-of-the-year-awards-best-3ds-game</ref>
*[https://twitter.com/goldenjoysticks Golden Joysticks Award]: Best Handheld Game 2012 (Nominated)<ref>http://www.vg247.com/2012/10/26/winners-of-the-2012-golden-joystick-awards-announced/</ref>
*[http://ign.com IGN]: 3DS Game of the Year 2012 (Nominated)<ref>http://ign.com/videos/2012/12/05/igns-nintendo-3ds-game-of-the-year-2012-preview</ref>
*[http://www.nintendoforcemagazine.com/ Nintendo Force]: Game of the Year 2012<ref>Nintendo Force Magazine Issue #2: A Celebration of Sequels - March/April 2013</ref>
*[http://www.nintendolife.com/ NintendoLife]: 3DS Retail Game of 2012 (Third Place)<ref>http://www.nintendolife.com/news/2012/12/game_of_the_year_nintendo_lifes_staff_awards_2012</ref>
 
In a poll conducted by IGN, 44% of players were "extremely impressed", and another 40% were "pretty impressed" with the game<ref>http://ign.com/articles/2012/03/29/are-ign-readers-impressed-by-kid-icarus-uprising</ref>. In the final issue of [[wikipedia:Nintendo Power|Nintendo Power]], the magazine declared ''Kid Icarus: Uprising'' as the 64th greatest Nintendo game of all time in a list of 285 Nintendo games<ref>http://nintendoeverything.com/nintendo-power-ranks-the-top-285-nintendo-games-of-all-time/</ref>.


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*''Kid Icarus: Uprising'' contains numerous [[List of Nintendo references in Kid Icarus: Uprising|references and shout-outs to other Nintendo games]].
*''Kid Icarus: Uprising'' contains numerous [[List of Nintendo references in Kid Icarus: Uprising|references and shout-outs to other Nintendo games]].
*''Kid Icarus: Uprising'' is the first 3DS game to be revealed to the public.  
*''Kid Icarus: Uprising'' was the first 3DS game to be revealed to the public during E3 2010.  
*The box art for ''Kid Icarus: Uprising'' was changed for its English release so that it features Pit with an angry expression, while the Japanese version has him smiling. This type of change has similarly been made for various games in the ''Kirby'' series, which was also created by Masahiro Sakurai. Sakurai himself noticed this, and seems to be slightly amused by it.<ref>[https://twitter.com/Sora_Sakurai/status/157793410042970112 Twitter: Masahiro Sakurai (January 13, 2012)]</ref>
*The box art for ''Kid Icarus: Uprising'' was changed for its English release so that it features Pit with an angry expression, while the Japanese version has him smiling. This type of change has similarly been made for various games in the ''Kirby'' series, which was also created by Masahiro Sakurai. Sakurai himself noticed this, and seems to be slightly amused by it.<ref>[https://twitter.com/Sora_Sakurai/status/157793410042970112 Twitter: Masahiro Sakurai (January 13, 2012)]</ref>
*Interestingly, the 3DS home screen jingle for ''Kid Icarus Uprising'' is the same as ''[[3D Classics: Kid Icarus]]''.
*Interestingly, the 3DS home screen jingle for ''Kid Icarus Uprising'' is the same as ''[[3D Classics: Kid Icarus]]''.
*''Kid Icarus: Uprising'' is the first 3DS game to have a reversible box art in all regions.
*''Kid Icarus: Uprising'' was the first 3DS game to have a reversible box art in all regions.
*According to Sakurai, the sole reason behind the B rating for the game in Japan is due to the sequence where [[Hewdraw]]'s head gets cut off<ref>[http://www.sourcegaming.info/2015/09/18/cero-and-palutenas-censorship SourceGaming: CERO and Palutena's Censorship]</ref>.


==External Links==
==External Links==
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*[http://www.youtube.com/watch?v=uvhwAi-d1gI E3 2010 Trailer]
*[http://www.youtube.com/watch?v=uvhwAi-d1gI E3 2010 Trailer]


{{KIGames}}
{{Reflist}}
{{Reflist}}


{{KIGames}}
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