Optical Blade

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Revision as of 05:18, 26 March 2015 by Kirbman (talk | contribs) (→‎Land battles: added melee dash far damage)
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Optical Blade
Optical Blade.png
Type: Blade
Specializes In: Ranged Combat
Strengths: High-power ranged shots, long range, rapid fire
Weaknesses: Poor homing ability

The Optical Blade, known in Japan as Fencing: Optical Saber (撃剣オプティカルセイバー Gekiken Oputikaru Seibā), is a Blade in Kid Icarus: Uprising. Unlike most blades, its attacks gain power as they travel. It has the longest range of any blade and moderate melee damage, but poor homing capabilities.

Idol description

Despite its lightness, the extreme heat this glow-in-the-dark blade generates has the ability to cut even through steel. It also has the longest range of any blade and had charged shots that grow in power slightly at long distances.

Base statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Shots
Continuous 99.8m 15.8
Charged 127.2m 51.2 1
Melee hit 1 67.2
Melee hit 2 37.8
Melee hit 3 79.8
Special attack 100.0m 134.0 1

Land battles

Attack Distance Damage (near) Damage (far) Shots
Standing continuous 43.6m 2.7 2.7
Forward-dash continuous 50.2m 12.1 14.5 2
Side-dash continuous 44.9m 10.0 12.0 2
Backward-dash continuous 47.5m 10.4 12.5 2
Standing charged 54.1m 14.6 17.1 1
Forward-dash charged 70.0m 21.4 25.3 1
Side-dash charged 62.8m 18.2 21.5 1
Backward-dash charged 55.7m 19.7 23.1 1
Melee hit 1 20.8
Melee hit 2 11.7
Melee hit 3 24.7
Melee dash 59.8 39.5

Weapon fusion

This weapon follows standard weapon fusion rules.

Notes

  • This weapon has an air to land melee damage ratio of 3.23.