Anonymous

Orbitars: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
no edit summary
No edit summary
Line 4: Line 4:
|type = Weapon
|type = Weapon
|specializesin = Ranged Combat
|specializesin = Ranged Combat
|strengths = Can fire two shots at once
|strengths = Strong homing, can fire two shots at once
|weaknesses = Poor melee capabilities
|weaknesses = Poor melee capabilities
}}
}}
The '''Orbitars''', known in Japan as '''Satellite''' (衛星 "Eisei"), are a type of [[weapon]] introduced in ''[[Kid Icarus: Uprising]]'' that always come in pairs. Heavily resembling the [[Protective Crystal]]s, they look like two floating objects that are often mechanical in nature. These weapons are excel at ranged combat and have typically have high shot homing.
'''Orbitars''', known in Japan as '''Satellite''' (衛星 "Eisei"), are a type of [[weapon]] introduced in ''[[Kid Icarus: Uprising]]'' that always come in pairs. Heavily resembling the [[Protective Crystal]]s, they look like two floating objects that are often mechanical in nature. These weapons are excel at ranged combat and have typically have high shot homing.


== Attributes ==
== Attributes ==
Like [[Claws]], Orbitars always come in pairs. In addition, they are the only known weapons that never come into direct contact with Pit; rather, they float on either side of his body. Orbitars excel at long-range firepower, and have a chance at hitting multiple enemies at once since they fire separate shots. Most shots also grow stronger the longer they travel, making them most effective at hitting enemies from a distance. When used in close-range combat, orbitars will move from their positions and spin quickly in front of Pit as a melee attack. For their special attack, orbitars fire multiple balls of energy that fly around the screen.
Like [[Claws]], orbitars always come in pairs. In addition, they are the only known weapons that never come into direct contact with Pit; rather, they float on either side of his body. Orbitars excel at long-range firepower, and have a chance at hitting multiple enemies at once since they fire separate shots. Most shots also grow stronger the longer they travel, making them most effective at hitting enemies from a distance. When used in close-range combat, orbitars will move from their positions and spin quickly in front of Pit as a melee attack. For their special attack, orbitars fire multiple balls of energy that fly around the screen.


==Variations==
==Variations==
Line 25: Line 25:
|
|
<p style="text-align: center;">'''[[Standard Orbitars]]'''</p>
<p style="text-align: center;">'''[[Standard Orbitars]]'''</p>
| style="text-align: center;"|The basic Orbitars, which are pictured above. They resemble blue crystal balls.
| style="text-align: center;"|The basic orbitars, which are pictured above. They resemble blue crystal balls.
| style="text-align: center;"|[[File:Standard Orbitars.png|166px]]
| style="text-align: center;"|[[File:Standard Orbitars.png|166px]]
|-
|-
|
|
<p style="text-align: center;">'''[[Guardian Orbitars]]'''</p>
<p style="text-align: center;">'''[[Guardian Orbitars]]'''</p>
| style="text-align: center;"|A pair of Orbitars shaped like shields. They can unleash a large shield-shaped wall of energy as a charged attack specifically intended to block enemy fire; however, this makes them dependent on their continuous fire for attacking due to the short range of the charged shots.  
| style="text-align: center;"|A pair of orbitars shaped like shields. They can unleash a large shield-shaped wall of energy as a charged attack specifically intended to block enemy fire; however, this makes them dependent on their continuous fire for attacking due to the short range of the charged shots.
| style="text-align: center;"|[[File:Guardian Orbitars.png|166px]]
| style="text-align: center;"|[[File:Guardian Orbitars.png|166px]]
|-
|-
Line 40: Line 40:
|
|
<p style="text-align: center;">'''[[Eyetrack Orbitars]]'''</p>
<p style="text-align: center;">'''[[Eyetrack Orbitars]]'''</p>
| style="text-align: center;"|Circular Orbitars that are yellow and blue, which fire eye-shaped projectiles with superior homing capabilities- in some cases, the projectiles can actually circle around and hit a target more than once. They have a notable Egyptian design to them.
| style="text-align: center;"|Circular orbitars that are yellow and blue, which fire eye-shaped projectiles with superior homing capabilities- in some cases, the projectiles can actually circle around and hit a target more than once. They have a notable Egyptian design to them.
| style="text-align: center;"|[[File:Eyetrack orbitars.jpg]]
| style="text-align: center;"|[[File:Eyetrack orbitars.jpg]]
|-
|-
|
|
<p style="text-align: center;">'''[[Fairy Orbitars]]'''</p>
<p style="text-align: center;">'''[[Fairy Orbitars]]'''</p>
| style="text-align: center;"|A pair of Orbitars that resemble fairies. They can occasionally [[Status Ailments|confuse]] enemies with their attacks, and has quick charging time.
| style="text-align: center;"|A pair of orbitars that resemble fairies. They can occasionally [[Status Ailments|confuse]] enemies with their attacks, and has quick charging time.
| style="text-align: center;"|[[File:Fairy orbitars.png]]
| style="text-align: center;"|[[File:Fairy orbitars.png]]
|-
|-
|
|
<p style="text-align: center;">'''[[Paw Pad Orbitars]]'''</p>
<p style="text-align: center;">'''[[Paw Pad Orbitars]]'''</p>
| style="text-align: center;"|A pair of Orbitars that look like the paws of a cat, one calico and one tabby. It shots bounce along the ground in Land Battles.  
| style="text-align: center;"|A pair of orbitars that look like the paws of a cat, one calico and one tabby. Its shots bounce along the ground in Land Battles.
| style="text-align: center;"|[[File:Pawpad Orbitars.png]]
| style="text-align: center;"|[[File:Pawpad Orbitars.png]]
|-
|-
|
|
<p style="text-align: center;">'''[[Jetstream Orbitars]]'''</p>
<p style="text-align: center;">'''[[Jetstream Orbitars]]'''</p>
| style="text-align: center;"|A pair of Orbitars that are gray and light blue in color, with what looks like a jet turbine in front of them. They have a greater range than most other Orbitars, but their shots lose power as they travel. Their charged shots can knock enemies into the air.
| style="text-align: center;"|A pair of orbitars that are gray and light blue in color, with what looks like a jet turbine in front of them. They have a greater range than most other orbitars, but their shots lose power as they travel. Their charged shots can knock enemies into the air.
| style="text-align: center;"|[[File:Jetstream orbitars.png]]
| style="text-align: center;"|[[File:Jetstream orbitars.png]]
|-
|-
|
|
<p style="text-align: center;">'''[[Boom Orbitars]]'''</p>
<p style="text-align: center;">'''[[Boom Orbitars]]'''</p>
| style="text-align: center;"|Orbitars that resemble cannons that are black and red in color. Their projectiles are cannonballs, which can bounce off the ground and walls just like shots from the [[Cannon]] class weapons can. Even though they have the strongest melee and ranged attack power, they lack any homing ability, and slows the user considerably when firing continuously.
| style="text-align: center;"|Orbitars that resemble cannons that are black and red in color. Their projectiles are cannonballs, which can bounce off the ground and walls just like shots from the [[Cannon]] class weapons can. Even though they have the strongest melee and ranged attack power, they lack any homing ability, and slows the user considerably when firing continuously.
| style="text-align: center;"|[[File:Boom orbitars.png]]
| style="text-align: center;"|[[File:Boom orbitars.png]]
|-
|-
|
|
<p style="text-align: center;">'''[[Gemini Orbitars]]'''</p>
<p style="text-align: center;">'''[[Gemini Orbitars]]'''</p>
| style="text-align: center;"|One of the [[Zodiac Weapons]], this set of Orbitars is inspired by the the third sign of the Zodiac. Their standing charged shots initially travel forward, then rapidly swerve towards the target, making it particularly useful in Together mode. They are hidden in Chapter 6 in a passage that opens up if Dark Pit is defeated in the underground chamber.
| style="text-align: center;"|One of the [[Zodiac Weapons]], this set of orbitars is inspired by the the third sign of the Zodiac. Their standing charged shots initially travel forward, then rapidly swerve towards the target, making it particularly useful in Together mode. They are hidden in Chapter 6 in a passage that opens up if Dark Pit is defeated in the underground chamber.
| style="text-align: center;"|[[File:Gemini orbitars.png]]
| style="text-align: center;"|[[File:Gemini orbitars.png]]
|-
|-
|
|
<p style="text-align: center;">'''[[Aurum Orbitars]]'''</p>
<p style="text-align: center;">'''[[Aurum Orbitars]]'''</p>
| style="text-align: center;"|Orbitars made with [[Aurum]] technology. Their continuous fire unleashes a narrow energy beam that is limited in range but travels so fast that targets have little time to dodge. Charged shots from these Orbitars move somewhat slowly, but do heavy damage and send opponents flying into the air.
| style="text-align: center;"|Orbitars made with [[Aurum]] technology. Their continuous fire unleashes a narrow energy beam that is limited in range but travels so fast that targets have little time to dodge. Charged shots from these orbitars move somewhat slowly, but do heavy damage and send opponents flying into the air.
| style="text-align: center;"|[[File:Aurum orbitars.jpg]]
| style="text-align: center;"|[[File:Aurum orbitars.jpg]]
|-
|-
|
|
<p style="text-align: center;">'''[[Centurion Orbitars]]'''</p>
<p style="text-align: center;">'''[[Centurion Orbitars]]'''</p>
| style="text-align: center;"|Orbitars made to resemble a pair of [[Centurion]]s. Their shots fire in an arc like an arrow and are particularly strong at close range. Backward-dash charge shots fire [[Centurion Knight]] shields that can cancel enemy fire.
| style="text-align: center;"|Orbitars made to resemble a pair of [[Centurion]]s. Their shots fire in an arc like an arrow and are particularly strong at close range. Backward-dash charge shots fire [[Centurion Knight]] shields that can cancel enemy fire.
| style="text-align: center;"|[[File:Centurion orbitars.png]]
| style="text-align: center;"|[[File:Centurion orbitars.png]]
|-
|-
|
|
<p style="text-align: center;">'''[[Arlon Orbitars]]'''</p>
<p style="text-align: center;">'''[[Arlon Orbitars]]'''</p>
| style="text-align: center;"|A pair of gold-colored Orbitars that resemble miniature versions of the [[Lunar Sanctum]]. It can fire various projectiles, including chakrams for its continuous fire. It has the longest range out of all the Orbitars.
| style="text-align: center;"|A pair of gold-colored orbitars that resemble miniature versions of the [[Lunar Sanctum]]. They can fire various projectiles, including chakrams for its continuous fire. It has the longest range out of all the orbitars.
| style="text-align: center;"|[[File:Arlon orbitars.png]]
| style="text-align: center;"|[[File:Arlon orbitars.png]]
|}
|}
1,095

edits