Ore Club: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
Jump to navigation Jump to search
No edit summary
 
(12 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Incomplete|Needs description and base statistics}}
{{Incomplete|Needs base statistics}}
{{WeaponBox
{{WeaponBox
|name = Ore Club
|name = Ore Club
|image = Item09_01_on.png
|image = Item09_01_on.png
|type = [[Club]]
|type = [[Club]]
|specializesin = ?
|specializesin = Mid-ranged combat
|strengths = ?
|strengths = high damage, Charged shots pass through walls, good melee damage
|weaknesses = ?
|weaknesses = No continuous fire, slow moving charged shots, weapon slows user
}}
}}
The '''Ore Club''' is one of the twelve [[Club|Clubs]] in ''[[Kid Icarus: Uprising]]''. It is the most basic type of this weapon class.  
The '''Ore Club''' is one of the twelve [[Club]]s in ''[[Kid Icarus: Uprising]]''. It is the most basic type of this weapon class.  


== Idol description ==
== Idol Description ==
''Clubs are unique weapons ideal for dealing huge amounts of damage. Their gigantic long-range shots can even pass through walls! The Ore Club is fashioned from minerals that were mined on the mountain of the gods.''
''Clubs are unique weapons ideal for dealing huge amounts of damage. Their gigantic long-range shots can even pass through walls! The Ore Club is fashioned from minerals that were mined on the mountain of the gods.''


== Base statistics ==
== Base Statistics ==
{{Weapon Notice}}
{{Weapon Notice}}
=== Air battles ===
=== Air Battles ===
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Shots
|-
|-
| Continuous || — || ? || —
| Continuous (shot)* || — || 40.0 - 50.0 || —
|-
|-
| Charged || ? || ? || ?
| Continuous (melee)* || — || 40.0 - 70.0 || —
|-
|-
| Melee hit || — || ? || —
| Charged || 126.0m || 118.3 || 1
|-
| Melee hit* || — || 60.0 - 80.0 || —
|-
|-
| Special attack || 110.0m || 178.0 || 1
| Special attack || 110.0m || 178.0 || 1
|}
|}
<nowiki>*</nowiki> Damage dealt corresponds to accuracy.


=== Land battles ===
=== Land Battles ===
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
Line 36: Line 39:
| Standing continuous || &mdash; || ? || ? || &mdash;
| Standing continuous || &mdash; || ? || ? || &mdash;
|-
|-
| Forward-dash continuous || &mdash; || ? || ? || ?
| Forward-dash continuous || &mdash; || ? || ? || &mdash;
|-
|-
| Side-dash continuous || &mdash; || ? || ? || ?
| Side-dash continuous || &mdash; || ? || ? || &mdash;
|-
|-
| Backward-dash continuous || &mdash; || ? || ? || ?
| Backward-dash continuous || &mdash; || ? || ? || &mdash;
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 90.0m || ? || ? || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 80.0m || ? || ? || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 56.0m || ? || ? || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 3.0m || ? || ? || 1
|-
|-
| Melee hit 1 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 1 || &mdash; || ? || &mdash; || &mdash;
Line 57: Line 60:
|}
|}


== Weapon fusion ==
== Weapon Fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.


==In ''Super Smash Bros. 4''==
==In ''[[Super Smash Bros. 4]]''==
[[File:OreClubSSB4.jpg|thumb|230px|The Ore Club as seen in use in the Wii U version.]]
[[File:OreClubSSB4.jpg|thumb|230px|The Ore Club as seen in the Wii U version.]]
The Ore Club is confirmed to appear as an item in the upcoming ''[[Super Smash Bros. for 3DS/Wii U]]''. The club appears to be a powerful melee weapon, and is also stated to create tornadoes.
The [[smashwiki:Ore Club|Ore Club]] appears as an item in both versions of the game. The club is a powerful battering weapon and is capable of creating a limited number of tornadoes. The tornadoes become larger and stronger the longer the player holds the side smash attack.  
 
===Trophy Description===
''A weapon fashioned from minerals found on the mountain of the gods, this club is infused with a soul, giving it an ominous eye in its center. Maybe it's just my imagination, but I think the eye winks at you each time you land a perfect, wall-penetrating shot.''
{{clr}}
{{clr}}
== Trivia ==
== Trivia ==
* The eye in the Ore Club bears a strong resemblance to the Eye of Sauron from [[wikipedia:The Lord of the Rings|''The Lord of the Rings'']].
* The eye in the Ore Club bears a strong resemblance to the [[wikipedia:Sauron#Eye of Sauron|Eye of Sauron]] from [[wikipedia:The Lord of the Rings|''The Lord of the Rings'']] franchise. This may be completely intentional as the club class of weapons in Japan are actually called, "Giant Tower", as the Eye of Sauron was located on the top of [[wikipedia:Barad-dûr|Barad-dûr]], a massive tower.
*In the E3 2014 demo version of ''Super Smash Bros. for Wii U'', the Ore Club made a similar sound as the [[smashwiki:Star Rod|Star Rod]] when it used a charged attack.


[[Category:Clubs]]
[[Category:Clubs]]
[[Category:Kid Icarus:Uprising]]
[[Category:Kid Icarus: Uprising]]
[[Category:Super Smash Bros. for Nintendo 3DS/Wii U]]
[[Category:Super Smash Bros. Ultimate]]

Latest revision as of 21:24, 21 September 2018

Pitsadexpression.gif This article is incomplete and is in need of attention.

Reason: Needs base statistics
Ore Club
Item09 01 on.png
Type: Club
Specializes In: Mid-ranged combat
Strengths: high damage, Charged shots pass through walls, good melee damage
Weaknesses: No continuous fire, slow moving charged shots, weapon slows user

The Ore Club is one of the twelve Clubs in Kid Icarus: Uprising. It is the most basic type of this weapon class.

Idol Description

Clubs are unique weapons ideal for dealing huge amounts of damage. Their gigantic long-range shots can even pass through walls! The Ore Club is fashioned from minerals that were mined on the mountain of the gods.

Base Statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air Battles

Attack Distance Damage Shots
Continuous (shot)* 40.0 - 50.0
Continuous (melee)* 40.0 - 70.0
Charged 126.0m 118.3 1
Melee hit* 60.0 - 80.0
Special attack 110.0m 178.0 1

* Damage dealt corresponds to accuracy.

Land Battles

Attack Distance Damage (near) Damage (far) Shots
Standing continuous ? ?
Forward-dash continuous ? ?
Side-dash continuous ? ?
Backward-dash continuous ? ?
Standing charged 90.0m ? ? 1
Forward-dash charged 80.0m ? ? 1
Side-dash charged 56.0m ? ? 1
Backward-dash charged 3.0m ? ? 1
Melee hit 1 ?
Melee hit 2 ?
Melee dash ?

Weapon Fusion

This weapon follows standard weapon fusion rules.

In Super Smash Bros. 4

The Ore Club as seen in the Wii U version.

The Ore Club appears as an item in both versions of the game. The club is a powerful battering weapon and is capable of creating a limited number of tornadoes. The tornadoes become larger and stronger the longer the player holds the side smash attack.

Trophy Description

A weapon fashioned from minerals found on the mountain of the gods, this club is infused with a soul, giving it an ominous eye in its center. Maybe it's just my imagination, but I think the eye winks at you each time you land a perfect, wall-penetrating shot.

Trivia

  • The eye in the Ore Club bears a strong resemblance to the Eye of Sauron from The Lord of the Rings franchise. This may be completely intentional as the club class of weapons in Japan are actually called, "Giant Tower", as the Eye of Sauron was located on the top of Barad-dûr, a massive tower.
  • In the E3 2014 demo version of Super Smash Bros. for Wii U, the Ore Club made a similar sound as the Star Rod when it used a charged attack.