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Overworld: Difference between revisions

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The '''Overworld''' (地上界 ''Chijoukai'', lit. "Land World") marks the ground between the [[Underworld]] and [[Skyworld]]. It is a vast horizontal area, typically inhabited by the people of [[Angel Land]], consisting of treacherous mountains, wide lakes, and icy areas. Like all other Worlds, it consists of 4 areas, the last of which is a mighty [[Fortress]].
[[File:That first town.jpg|thumb|A human [[town]] in the Overworld.]]
 
The '''Overworld''' (地上界 ''Chijoukai'', lit. "Land World") is one of the three major Worlds that appears in the [[Kid Icarus series]]. It exists between the [[Underworld]] and [[Skyworld]], thus it is also referred to as the "earth". It is primarily inhabited by the [[human]]s of [[Angel Land]].
Major hazards here are mostly the large expanses of water found in later areas, and many ice platforms. The terrain itself involves lots of jumping, but is otherwise not particularly dangerous.


==Appearances==
==Appearances==
===[[Kid Icarus]]===
===''[[Kid Icarus]]''===
The Overworld acts as the second primary stage after the Underworld.
====Stage 2-1====
====Stage 2-1====
This a long area and will introduce Pit to most of the enemies he'll encounter through the rest of the Overworld. While some areas have lava or watery pits, most of the landscape is fairly straightforward, making this more of a test of Pit's mettle and endurance rather than jumping prowess.
This a long area and will introduce Pit to most of the enemies he'll encounter through the rest of the Overworld. While some areas have lava or watery pits, most of the landscape is fairly straightforward, making this more of a test of Pit's mettle and endurance rather than jumping prowess.
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Enemies: [[Eggplant Wizard]], [[Shemum]], [[Shulm]], [[Tamambo]]
Enemies: [[Eggplant Wizard]], [[Shemum]], [[Shulm]], [[Tamambo]]
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===[[Kid Icarus: Of Myths and Monsters]]===
===''[[Kid Icarus: Of Myths and Monsters]]''===
 
====Stage 2-1====
====Stage 2-1====
Pit's first stroll through the Overworld will be nice break from the dank of the previous Fortress. To make his quest easier, he can find a Hot Springs above the entrance to the Overworld, guarded by Totems. Two new hazards appear, fire pits and thorns, growing on walls. An [[Angel's Feather]] can also be found here.
Pit's first stroll through the Overworld will be nice break from the dank of the previous Fortress. To make his quest easier, he can find a Hot Springs above the entrance to the Overworld, guarded by Totems. Two new hazards appear, fire pits and thorns, growing on walls. An [[Angel's Feather]] can also be found here.
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Chambers: [[Hospital]], [[Hot Springs]], [[Store]]
Chambers: [[Hospital]], [[Hot Springs]], [[Store]]
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===''[[Kid Icarus: Uprising]]''===
{{stub}}
The Overworld appears much more vastly fleshed-out with numerous locations within. These locations include several [[town]]s, the [[Reaper Fortress]], [[Dark Lord Gaol's Castle]], [[Phoenix Mountain]], [[Seafloor Palace]], and the [[Temple Ruins]].
{{KILocations}}
{{KILocations}}
[[Category:Locations]]
[[Category:Kid Icarus]]
[[Category:Kid Icarus: Of Myths and Monsters]]
[[Category:Kid Icarus: Uprising]]
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