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Palutena's Temple: Difference between revisions

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===''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Wii U]]''===
===''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Wii U]]''===
[[File:PalutenaTempleSSB4.jpg|thumb|230px|The temple as seen in SSB4.]]  
[[File:PalutenaTempleSSB4.jpg|thumb|230px|The temple as seen in SSB4.]]  
A stage set on and around Palutena's Temple appears in ''Super Smash Bros. for Wii U''. It is one of the biggest stages in the game, being even larger than [[smashwiki:Temple|Temple]] and [[smashwiki:New Pork City|New Pork City]]. It is divided into various areas with different themes, including the inside of a temple, and a tower. Although the stage is called Palutena's Temple in the American version of the game, the European version calls it [[Skyworld]].  
A stage set on and around Palutena's Temple appears in ''Super Smash Bros. for Wii U''. It is one of the biggest stages in the game, being even larger than [[smashwiki:Temple|Temple]] and [[smashwiki:New Pork City|New Pork City]]. Its large size makes it compatible for [[smashwiki:8-Player Smash|8-Player Smash]]. The temple is divided into various areas with different themes, including the interior, fountain, and a tower. Although the stage is called Palutena's Temple in the American version of the game, the European version calls it [[Skyworld]].  


:''Full transcript of all characters at SmashWiki: [[smashwiki:Palutena's Guidance|Palutena's Guidance]]''
:''Full transcript of all characters at SmashWiki: [[smashwiki:Palutena's Guidance|Palutena's Guidance]]''
If the player uses Pit's down [[smashwiki:Taunt|taunt]] quick enough while on the stage, it will trigger a conversation between Pit, Palutena, and Viridi about specific fighters, similar to [[smashwiki:Snake's Smash Taunt|Snake's codec calls]] in ''[[Super Smash Bros. Brawl]]''. This mechanic, known as [[smashwiki:Pit's Smash Taunt|Palutena's Guidance]], is very reminiscent of the in-game conversations in ''Kid Icarus: Uprising'', going as far as to use the same expression artwork. [[Dark Pit]] takes part in his respective conversation, and [[fireemblemwiki:Chrom|Chrom]] from ''[[fireemblemwiki:Fire Emblem: Awakening|Fire Emblem: Awakening]]'' appears in the conversation about [[smashwiki:Robin (SSB4)|Robin]].
If the player uses Pit's down [[smashwiki:Taunt|taunt]] quick enough while on the stage, it will trigger a conversation between Pit, Palutena, and Viridi about specific fighters, similar to [[smashwiki:Snake's Smash Taunt|Snake's codec calls]] in ''[[Super Smash Bros. Brawl]]''. This mechanic, known as [[smashwiki:Pit's Smash Taunt|Palutena's Guidance]], is very reminiscent of the in-game conversations in ''Kid Icarus: Uprising'', going as far as to use the same expression artwork. [[Dark Pit]] takes part in his respective conversation, and [[fireemblemwiki:Chrom|Chrom]] from ''[[fireemblemwiki:Fire Emblem: Awakening|Fire Emblem: Awakening]]'' appears in the conversation about [[smashwiki:Robin (SSB4)|Robin]].
====Trophy Description====
''In the Kid Icarus series, Skyworld is where gods and angels live in harmony. Late in the story of Kid Icarus: Uprising, however, it falls apart, and the ruins of Palutena's Temple have become a stage to battle on. The bridge can be destroyed, splitting the stage in two, but you can still cross the gap using clouds or moving platforms.''
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