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In the NES version of [[Kid Icarus]], passwords were used to continue a game after turning the system off, exactly the same way as the password system in ''Metroid''. Upon a game over, players would see 24 characters arranged in 4 groups of 6 called ''Sacred Words'' in the actual game and would be entered after selecting ''continue'' on the main menu. Nintendo Power released several passwords in the Volume 1, Number 3 issue. Similar to ''Metroid'', there were many codes that had strange, and game-changing effects. The passwords were never present in the Famicom, Virtual Console, or 3D Classic versions as well as the sequel, [[Kid Icarus: Of Myths and Monsters]]. | In the NES version of ''[[Kid Icarus]]'', '''passwords''' were used to continue a game after turning the system off, exactly the same way as the password system in ''Metroid''. Upon a game over, players would see 24 characters arranged in 4 groups of 6 called ''Sacred Words'' in the actual game and would be entered after selecting ''continue'' on the main menu. Nintendo Power released several passwords in the Volume 1, Number 3 issue. Similar to ''Metroid'', there were many codes that had strange, and game-changing effects. The passwords were never present in the Famicom, Virtual Console, or 3D Classic versions as well as the sequel, ''[[Kid Icarus: Of Myths and Monsters]]''. | ||
== List of Passwords == | == List of Passwords == | ||
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108W!H iA042V- This easy game password starts the game in stage 1-2 with maxed out score hearts, and items with all 5 strength arrows. | 108W!H iA042V- This easy game password starts the game in stage 1-2 with maxed out score hearts, and items with all 5 strength arrows. | ||
[[Category:Miscellaneous]] |
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