Reaper & Reapette: Difference between revisions

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The Reaper returns with a new look in this game, and acts as a boss monster known as [[Great Reaper]]. When Pit first enters the room where it is battled, it is much smaller, around the size it was in the original game. It immediately notices Pit, and begins to panic, similarly to its prior appearances, transforming into the large form in which it's battled. Dodging the Great Reaper's attempts to step on him, Pit must get up onto one of two platforms on either side of the room, either by a pad that launches him up, or by stairs at either end of it, and then dodge Great Reaper's attacks up there while attacking its head. Pit can also fight smaller, "classic" Reapers, which act more like the original Reapers.
The Reaper returns with a new look in this game, and acts as a boss monster known as [[Great Reaper]]. When Pit first enters the room where it is battled, it is much smaller, around the size it was in the original game. It immediately notices Pit, and begins to panic, similarly to its prior appearances, transforming into the large form in which it's battled. Dodging the Great Reaper's attempts to step on him, Pit must get up onto one of two platforms on either side of the room, either by a pad that launches him up, or by stairs at either end of it, and then dodge Great Reaper's attacks up there while attacking its head. Pit can also fight smaller, "classic" Reapers, which act more like the original Reapers.


The regular Reapers act relatively the same as they did before in the previous games.  If Pit is in the Reaper's "line of sight" (which is indicated by a red laser) or attacks them from behind, it will panic and summon two Reapettes at a time as it chases the angel down. If it gets close, the Reaper will attack using its scythe, which does considerable damage. To complicate things further, Reapettes can now [[Status Ailments|paralyze]] Pit on contact, leaving him unable to outrun or evade the Reaper's attacks. They are first seen in ''[[The Reaper's Line of Sight]]''.
The regular Reapers act relatively the same as they did before in the previous games.  If Pit is in the Reaper's "line of sight" (which is indicated by a red laser) or attacks them from behind, it will panic and summon two Reapettes at a time as it chases the angel down. If it gets close, the Reaper will attack using its scythe, which does considerable damage. To complicate things further, Reapettes can now [[Status Ailments|paralyze]] Pit on contact, leaving him unable to outrun or evade the Reaper's attacks. They are first seen in ''[[The Reaper's Line of Sight]]''. The music changes to a short loop that was from the original ''Kid Icarus'' when Reapers are fought


====Idol Description====
====Idol Description====
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====Trophy Description====
====Trophy Description====
''Since he's clearly not planning on doing any gardening, watch out for that scythe! You can tell when one of these has its sights set on you because the music will change and you'll hear a loud scream as it summons its Reapettes. If you always keep your distance and attack from afar, there's not need to fear the Reapers.''
''Since he's clearly not planning on doing any gardening, watch out for that scythe! You can tell when one of these has its sights set on you because the music will change and you'll hear a loud scream as it summons its Reapettes. If you always keep your distance and attack from afar, there's no need to fear the Reapers.''


==Trivia==
==Trivia==
*The reaper is the infamous anthropomorphic figure of Death, complete with skull face, dark robe, and scythe. The figure itself however, evolved from the Greek Titan known as [[wikipedia:Cronus|Cronus]].
*The reaper is the infamous anthropomorphic figure of Death, complete with skull face, dark robe, and scythe. The figure itself however, evolved from the Greek Titan known as [[wikipedia:Cronus|Cronus]].
*When a Reaper begins attacking Pit in ''Kid Icarus: Uprising'', the music changes to a short loop that was from the original ''Kid Icarus'' when Reapers were fought.
*According to Palutena, the Reapers are the beings responsible for bringing the souls of the dead to the Underworld.
*The Reaper's scythe design in ''Uprising'' appears red around the spot where the blade meets the cane. It is indeterminate if this is blood or simply decoration, though blood is more likely.
*The Reaper's scythe design in ''Uprising'' appears red around the spot where the blade meets the cane. It is indeterminate if this is blood or simply decoration, though blood is more likely.
*The line from the ''Super Smash Bros. 4'' trophy: ''"There's no need to fear the Reapers"'', appears to be a reference to the song, [[wikipedia:(Don't Fear) The Reaper|(Don't Fear) The Reaper]].


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[[Category:Underworld Army]]
[[Category:Kid Icarus]]
[[Category:Kid Icarus]]
[[Category:Kid Icarus: Of Myths and Monsters]]
[[Category:Kid Icarus: Of Myths and Monsters]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
[[Category:Underworld Army]]
[[Category:Super Smash Bros. for Nintendo 3DS/WIi U]]
[[Category:Super Smash Bros. for Nintendo 3DS/WIi U]]