Sagittarius Bow: Difference between revisions

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The '''Sagittarius Bow''' is one of the nine [[Zodiac Weapons]] in ''[[Kid Icarus: Uprising]]''.  It is found in Chapter 2 through a fake door  in  the spiral staircase. Its shots deal high damage and can pierce multiple targets with one shot, but it charges slower than most bows.
The '''Sagittarius Bow''' is one of the nine [[Zodiac Weapons]] in ''[[Kid Icarus: Uprising]]''.  It is found in the Zodiac Chamber in Chapter 2: ''[[Magnus and the Dark Lord]]''. This chamber is found through a invisible pathway through a tapestry at the spiral staircase.  
 
The Sagittaruis Bow's charge shots have high power and are fast, but have a slower charge time then other bows. Its dash continuous fire fires two shots that are fast but are lacking in homing.
==Idol Description==
==Idol Description==
''The Zodiac Weapon bearing the sign of Sagittarius. It's shots can pierce through multiple opponents, making it a great choice when outnumbered. Though it takes a long time to charge, it makes up for it in high damage and high speed.''
''The Zodiac Weapon bearing the sign of Sagittarius. It's shots can pierce through multiple opponents, making it a great choice when outnumbered. Though it takes a long time to charge, it makes up for it in high damage and high speed.''


==Base statistics==
==Base statistics==
{{Weapon Notice}}
{{Weapon Notice/BoSt}}
===Air Battles===
===Air Battles===
{|class="wikitable"
{|class="wikitable"
|-
|-
!Shot!!Distance!!Damage
!Shot
!Distance
!Damage
!Number of Shots
|-
|-
|Continuous||113.2m||20.0
|Continuous
|113.2m
|20.0
| 
|-
|-
|Charged||113.2m||98.0
|Charged
|113.2m
|98.0
| 
|-
|-
|Melee hit 1||—||58.8
|Melee hit 1
|—
|58.8
| 
|-
|-
|Melee hit 2||—||33.6
|Melee hit 2
|—
|33.6
| 
|-
|-
|Melee hit 3||—||58.8
|Melee hit 3
|—
|58.8
| 
|-
|-
|Special attack||—||11.6 per hit (approx. 10 hits)
|Special attack
|—
|11.6 per hit
|10
|}
|}


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{|class="wikitable"
{|class="wikitable"
|-
|-
!Shot!!Distance!!Damage (far)!!Damage (near)
!Shot
!Distance
!Damage (far)
!Damage (near)
!Number of Shots
|-
|Continuous
|51.5m
|6.8
|6.4
| 
|-
|-
|Continuous||51.5m||6.8||6.4
|Forward-dash continuous
|56.7m
|15.4
|14.4
|2
|-
|-
|Foward-dash continuous||56.7m||15.4||14.5
|Side-dash continuous
|54.6m
|13.3
|12.6
|2
|-
|-
|Side-dash continuous||54.6m||13.3||13.1
|Backward-dash continuous
|56.7m
|14.0
|12.5
|2
|-
|-
|Backward-dash continuous||56.7m||14.0||12.6
|Charged
|51.5m
|26.5
|24.9
| 
|-
|-
|Charged||51.5m||26.5||24.9
|Foward-dash charged
|56.7m
|54.5
|51.2
| 
|-
|-
|Foward-dash charged||56.7m||54.5||51.2
|Side-dash charged
|54.6m
|44.7
|42.0
| 
|-
|-
|Side-dash charged||54.6m||44.7||42.0
|Backward-dash charged
|56.7m
|47.5
|44.9
| 
|-
|-
|Backward-dash charged||56.7m||47.5||44.9
|Melee hit 1
|—
|—
|17.1
|—
|-
|-
|Melee hit 1||—||—||17.1
|Melee hit 2
|—
|—
|9.8
|—
|-
|-
|Melee hit 2||—||—||9.8
|Melee hit 3
|—
|—
|17.1
|—
|-
|-
|Melee hit 3||—||—||17.1
|Melee dash attack (Hits 1-6)
|—
|—
|7.3
|-
|-
|Melee dash||—||—||7.3 (hits 1-6), 12.2 (hit 7)
|Melee dash attack (Hit 7)
|—
|—
|12.2
|—
|}
|}



Revision as of 04:34, 7 October 2012

Sagittarius Bow
Sagittarius bow.png
Type: Bow
Specializes In: Ranged Combat
Strengths: Piercing shots that hit multiple enemies, high power, fast shots
Weaknesses: Weak melee, slow rate of fire, slow charge time.

The Sagittarius Bow is one of the nine Zodiac Weapons in Kid Icarus: Uprising. It is found in the Zodiac Chamber in Chapter 2: Magnus and the Dark Lord. This chamber is found through a invisible pathway through a tapestry at the spiral staircase.

The Sagittaruis Bow's charge shots have high power and are fast, but have a slower charge time then other bows. Its dash continuous fire fires two shots that are fast but are lacking in homing.

Idol Description

The Zodiac Weapon bearing the sign of Sagittarius. It's shots can pierce through multiple opponents, making it a great choice when outnumbered. Though it takes a long time to charge, it makes up for it in high damage and high speed.

Base statistics

Template:Weapon Notice/BoSt

Air Battles

Shot Distance Damage Number of Shots
Continuous 113.2m 20.0  
Charged 113.2m 98.0  
Melee hit 1 58.8  
Melee hit 2 33.6  
Melee hit 3 58.8  
Special attack 11.6 per hit 10

Land Battles

Shot Distance Damage (far) Damage (near) Number of Shots
Continuous 51.5m 6.8 6.4  
Forward-dash continuous 56.7m 15.4 14.4 2
Side-dash continuous 54.6m 13.3 12.6 2
Backward-dash continuous 56.7m 14.0 12.5 2
Charged 51.5m 26.5 24.9  
Foward-dash charged 56.7m 54.5 51.2  
Side-dash charged 54.6m 44.7 42.0  
Backward-dash charged 56.7m 47.5 44.9  
Melee hit 1 17.1
Melee hit 2 9.8
Melee hit 3 17.1
Melee dash attack (Hits 1-6) 7.3
Melee dash attack (Hit 7) 12.2