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Super Smash Bros. Brawl: Difference between revisions

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|ratings=ACB: PG<br />CERO: A<br />ESRB: T<br />PEGI: 12+<br />USK: 12+
|ratings=ACB: PG<br />CERO: A<br />ESRB: T<br />PEGI: 12+<br />USK: 12+
|predecessor= [[smashwiki:Super Smash Bros. Melee|''Super Smash Bros. Melee'']]
|predecessor= [[smashwiki:Super Smash Bros. Melee|''Super Smash Bros. Melee'']]
|successor=  ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]''
|successor=  ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''
}}
}}
'''Super Smash Bros. Brawl''', known in Japan as '''''Dairantou Smash Brothers X''''' (大乱闘スマッシュブラザーズX, ''Dairantō Sumasshu Burazāzu Ekkusu''), often abbreviated as "'''SSBB'''" or "'''Brawl'''", is the third installment in the Super Smash Bros. series published by [[Nintendo]] and developed by [[wikipedia:HAL Laboratory|HAL Laboratory]]. This game features [[Pit]] as a playable character, a first since the November 1991 release of ''[[Kid Icarus: Of Myths and Monsters]]''. However, it is not a true sequel or even really in continuity with previous games; it was a glorious re-emergence of the angel and helping to pave the way for, perhaps, ''[[Kid Icarus: Uprising]]''.
'''Super Smash Bros. Brawl''', known in Japan as '''''Dairantou Smash Brothers X''''' (大乱闘スマッシュブラザーズX, ''Dairantō Sumasshu Burazāzu Ekkusu''), often abbreviated as "'''SSBB'''" or "'''Brawl'''", is the third installment in the Super Smash Bros. series published by [[Nintendo]] and developed by [[wikipedia:HAL Laboratory|HAL Laboratory]]. This game features [[Pit]] as a playable character, a first since the November 1991 release of ''[[Kid Icarus: Of Myths and Monsters]]''. However, it is not a true sequel or even really in continuity with previous games; it was a glorious re-emergence of the angel and helping to pave the way for, perhaps, ''[[Kid Icarus: Uprising]]''.
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==Final Smash==
==Final Smash==
*[[Palutena]]'s Army: Pit summons a small army of [[Centurion]]s to attack all enemies on screen. The Centurions will rush at their targets and attempt to slam into them. Though other players can move during the attack, the Centurions will follow the characters. The opponents can attack the Centurions as well, possibly defeating them. Once the grunt aims to hit a foe, regardless if successful or not, he then dies.
*[[Palutena's Army (Final Smash)|Palutena's Army]]: Pit summons a small army of [[Centurion]]s to attack all enemies on screen. The Centurions will rush at their targets and attempt to slam into them. Though other players can move during the attack, the Centurions will follow the characters. The opponents can attack the Centurions as well, possibly defeating them. Once the grunt aims to hit a foe, regardless if successful or not, he then dies.


==''Kid Icarus'' stages==
==''Kid Icarus'' Stages==
[[File:SkyworldBrawl.jpg|thumb|230px|The Skyworld stage of ''Super Smash Bros. Brawl''.]]
[[File:SkyworldBrawl.jpg|thumb|230px|The Skyworld stage of ''Super Smash Bros. Brawl''.]]
''Super Smash Bros. Brawl'' features one stage drawn from the ''Kid Icarus'' franchise, this being [[Skyworld]]. The stage consists of several clouds holding destructable stone platforms on top of them. In the background, a large statue of Palutena is featured.
''Super Smash Bros. Brawl'' features one stage drawn from the ''Kid Icarus'' franchise, this being [[Skyworld]]. The stage consists of several clouds holding destructable stone platforms on top of them. In the background, a large statue of Palutena is featured.
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The game's story mode, [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]] also features a level called [[smashwiki:Skyworld (SSE)|Skyworld]], as well as another level named the [[smashwiki:Sea of Clouds|Sea of Clouds]], both of which draw inspiration from the ''Kid Icarus'' series.
The game's story mode, [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]] also features a level called [[smashwiki:Skyworld (SSE)|Skyworld]], as well as another level named the [[smashwiki:Sea of Clouds|Sea of Clouds]], both of which draw inspiration from the ''Kid Icarus'' series.


==''Kid Icarus'' music==
==''Kid Icarus'' Music==
''Super Smash Bros. Brawl'' features four music tracks that originate from the ''Kid Icarus'' games, those being;
''Super Smash Bros. Brawl'' features four music tracks that originate from the ''Kid Icarus'' games, those being;
*[[Underworld]]
*[[Underworld]]
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==Trivia==
==Trivia==
*[[Masahiro Sakurai]] has admitted that [[Dark Pit]], a character in ''[[Kid Icarus: Uprising]]'' had his design drawn from one of Pit's alternate outfits in ''Super Smash Bros. Brawl''.{{Fact}}
*Pit will occasionally say, "''I'm done for...''", as his death cry.
*When Pit picks up a [[smashwiki:Hammer|Hammer]] or [[smashwiki:Golden Hammer|Golden Hammer]], his animation is noticeably done in an 8-bit style, likely a reference to the original ''Kid Icarus'' as he swung the [[mallet]]s in a similar motion. Even his jumps have the exact same look. This remains intact in ''[[Super Smash Bros. 4]]''.  
*The song labeled ''Skyworld'' is actually a remix of the theme from the [[Overworld]].
*The song labeled ''Skyworld'' is actually a remix of the theme from the [[Overworld]].


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