Anonymous

Super Smash Bros. Brawl: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
no edit summary
No edit summary
No edit summary
Line 13: Line 13:
|successor=  ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''
|successor=  ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''
}}
}}
'''Super Smash Bros. Brawl''', known in Japan as '''''Dairantou Smash Brothers X''''' (大乱闘スマッシュブラザーズX, ''Dairantō Sumasshu Burazāzu Ekkusu''), often abbreviated as "'''SSBB'''" or "'''Brawl'''", is the third installment in the Super Smash Bros. series published by [[Nintendo]] and developed by [[wikipedia:HAL Laboratory|HAL Laboratory]]. This game features [[Pit]] as a playable character, a first since the November 1991 release of ''[[Kid Icarus: Of Myths and Monsters]]''. However, it is not a true sequel or even really in continuity with previous games; it was a glorious re-emergence of the angel and helping to pave the way for, perhaps, ''[[Kid Icarus: Uprising]]''.
'''Super Smash Bros. Brawl''', known in Japan as '''''Dairantou Smash Brothers X''''' (大乱闘スマッシュブラザーズ ''Dairantō Sumasshu Burazāzu Ekkusu'', lit. Great Fray Smash Brothers X), often abbreviated as "'''SSBB'''" or "'''Brawl'''", is the third installment in the Super Smash Bros. series published by [[Nintendo]] and developed by [[wikipedia:HAL Laboratory|HAL Laboratory]]. This game features [[Pit]] as a playable character, a first since the November 1991 release of ''[[Kid Icarus: Of Myths and Monsters]]''. However, it is not a true sequel or even really in continuity with previous games; it was a glorious re-emergence of the angel and helping to pave the way for, perhaps, ''[[Kid Icarus: Uprising]]''.


Pit is a balanced, medium-weight character in the game. His attacks generally have low knockback, leaving his strategy to revolve around range and hit-and-run tactics, with a decent focus on defense and high recovery. Many of his moves are based off of the [[Three Sacred Treasures]].
Pit is a balanced, medium-weight character in the game. His attacks generally have low knockback, leaving his strategy to revolve around range and hit-and-run tactics, with a decent focus on defense and high recovery. Many of his moves are based off of the [[Three Sacred Treasures]].
32

edits