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The Reaper's Line of Sight: Difference between revisions

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→‎Ground Mission: Added information on Ornes
(→‎Trivia: present tense, although probably pointless trivia)
(→‎Ground Mission: Added information on Ornes)
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==Ground Mission==
==Ground Mission==
At the start of the ground mission, an exhausted Pit will wake up on the floor of the Reaper Fortress after experiencing a rough landing during the previous chaos. The fortress itself is rife with many traps and obstacles littering every corner, including spikes that rise out of the ground, guillotines that are built into many of the archways, and dangerous spinning mechanisms that run along a track. The Reaper Fortress also introduces the [[Grind Rail]] to players, which can be used to get to new locations. In addition, the Reapers themselves will be patrolling every corner of the fortress with their line of sight. If Pit falls within this laser sight, the Reaper will begin to pursue while summoning its Reapettes to chase after him. Some new enemies appear that will also utilize the traps around the fortress to their advantage, one of which uses a force of suction to try and pull Pit into a slicing blade. During a later part of the mission, he will have to traverse a polluted river area where more Reapers will be patrolling. Once Pit finally makes it past the numerous horrors of the fortress, he will finally be able to enter its central structure.
At the start of the ground mission, an exhausted Pit will wake up on the floor of the Reaper Fortress after experiencing a rough landing during the previous chaos. The fortress itself is rife with many traps and obstacles littering every corner, including spikes that rise out of the ground, guillotines that are built into many of the archways, and dangerous spinning mechanisms that run along a track. The Reaper Fortress also introduces the [[Grind Rail]] to players, which can be used to get to new locations, as well as an [[Orne]], who causes instant death upon contact. In addition, the Reapers themselves will be patrolling every corner of the fortress with their line of sight. If Pit falls within this laser sight, the Reaper will begin to pursue while summoning its Reapettes to chase after him. Some new enemies appear that will also utilize the traps around the fortress to their advantage, one of which uses a force of suction to try and pull Pit into a slicing blade. During a later part of the mission, he will have to traverse a polluted river area where more Reapers will be patrolling. Once Pit finally makes it past the numerous horrors of the fortress, he will finally be able to enter its central structure.
===[[Intensity Gate]]===
===[[Intensity Gate]]===
The single Intensity Gate of this chapter is reached by taking an elevator and requires a setting of 5.0 or higher. It leads to a grind rail blocked by rocks that must be shot at. A [[Shelbo]] and two [[Gyrazer]]s guard the door that leads to two [[Treasure Chest]]s containing [[Heart]]s, [[Food]], and a weapon. The trip back is made more perilous as two Reapers and a [[Shrip]] appear, although a valuable [[Souflee]] will also follow you back down the grind rail.
The single Intensity Gate of this chapter is reached by taking an elevator and requires a setting of 5.0 or higher. It leads to a grind rail blocked by rocks that must be shot at. A [[Shelbo]] and two [[Gyrazer]]s guard the door that leads to two [[Treasure Chest]]s containing [[Heart]]s, [[Food]], and a weapon. The trip back is made more perilous as two Reapers and a [[Shrip]] appear, although a valuable [[Souflee]] will also follow you back down the grind rail.