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Together Mode: Difference between revisions

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[[File:TeamBattle.png|thumb|280px|Light Team vs. Dark Team]]The '''Multiplayer Mode''' in [[Kid Icarus: Uprising|''Kid Icarus: Uprising'']] is a brand new feature to the series that allows six players to battle each other in what appears to be a combat training program. The entire mode plays in the same way as the ground missions of the game, with the on-rails flight mechanics never being used during any part of a match. It was first introduced at E3 2011 and allows 3 on 3 battles using the same weapons that are featured in the single player campaign. Multiplayer also features both normal [[Pit]] and [[Dark Pit]], as well as the [[Fighter]]s with which you will primarily use in battle. A minimum of two players are required to play this mode; any unoccupied spaces will be filled in by a CPU.  
[[File:TeamBattle.png|thumb|280px|Light Team vs. Dark Team]]The '''Multiplayer Mode''' in [[Kid Icarus: Uprising|''Kid Icarus: Uprising'']] is a brand new feature to the series that allows six players to battle each other in what appears to be a combat training program. The entire mode plays in the same way as the ground missions of the game, with the on-rails flight mechanics never being used during any part of a match. It was first introduced at E3 2011 and allows 3 on 3 battles using the same weapons that are featured in the single player campaign. Multiplayer also features both normal [[Pit]] and [[Dark Pit]], as well as the [[Fighter]]s with which you will primarily use in battle. A minimum of two players are required to play this mode; any unoccupied spaces will be filled in by a CPU.  
==Game Modes==
==Game Modes==
Two multiplayer battle modes have been revealed, both with different rules:
There are two modes in multiplayer mode:
===Light vs. Dark===
===Light vs. Dark===
[[File:Multi_art1.png|280px|right]]
[[File:Multi_art1.png|280px|right]]
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