Violet Palm

From Icaruspedia, the high flying Kid Icarus Wiki
Revision as of 20:45, 11 February 2013 by Kirbman (talk | contribs) (added idol description)
Pitsadexpression.gif This article is incomplete and is in need of attention.

Reason: Needs description and base statistics
Violet Palm
Palm violet.png
Type: Palm
Specializes In: ?
Strengths: ?
Weaknesses: ?

(description needed)

Idol description

Palms are equipped on the wielder's arm like a tattoo, drawing upon the user's own vitality to fire a barrage of homing shots. The Violet Palm is an average example of this weapon type, with great rapid fire but basic range.

Base statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Shots
Continuous ? ?
Charged ? ? ?
Melee hit 1 ?
Melee hit 2 ?
Melee hit 3 ?
Special attack 70.0m 100.0 1

Land battles

Attack Distance Damage (near) Damage (far) Shots
Standing continuous ? ? ?
Forward-dash continuous ? ? ? ?
Side-dash continuous ? ? ? ?
Backward-dash continuous ? ? ? ?
Standing charged ? ? ? ?
Forward-dash charged ? ? ? ?
Side-dash charged ? ? ? ?
Backward-dash charged ? ? ? ?
Melee hit 1 ?
Melee hit 2 ?
Melee hit 3 ?
Melee dash ? ?

Weapon fusion

This weapon follows standard weapon fusion rules, with the following exception:

Stealth Claws + Violet Palm = Rail Cannon (rather than Bomber Arm)