Viridi Palm: Difference between revisions

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(Added (temporary) intro. And I'm sorry IceBlue but it was the first time I saw them like that. Thanks for listening.)
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|specializesin= Ranged Combat
|specializesin= Ranged Combat
|strengths= Accuracy at long range
|strengths= Accuracy at long range
|weaknesses=
|weaknesses= Decrease in accuracy at close range
}}
}}
The '''Viridi Palm''' is one of two weapons dedicated to the [[Viridi|the goddess of nature]], the other being the [[Viridi Claws]]. The palm is decorated with hearts and leaves and even features Viridi's face when the weapon is not in use.
The '''Viridi Palm''' is one of two weapons dedicated to the [[Viridi|the goddess of nature]], the other being the [[Viridi Claws]]. The palm is decorated with hearts and leaves and even features Viridi's face when the weapon is not in use.
== Idol Description ==
== Idol Description ==
''Created by and requiring total devotion to Viridi, this palm excels at landing consecutive hits, with the damage it deals depending on where it strikes the tartget. Shooting from a distance will help improve its accuracy.''
''Created by and requiring total devotion to Viridi, this palm excels at landing consecutive hits, with the damage it deals depending on where it strikes the target. Shooting from a distance will help improve its accuracy.''


== Base Statistics ==
== Base Statistics ==

Revision as of 06:44, 9 August 2012

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Viridi Palm
Viridi Palm.jpg
Type: Palm
Specializes In: Ranged Combat
Strengths: Accuracy at long range
Weaknesses: Decrease in accuracy at close range

The Viridi Palm is one of two weapons dedicated to the the goddess of nature, the other being the Viridi Claws. The palm is decorated with hearts and leaves and even features Viridi's face when the weapon is not in use.

Idol Description

Created by and requiring total devotion to Viridi, this palm excels at landing consecutive hits, with the damage it deals depending on where it strikes the target. Shooting from a distance will help improve its accuracy.

Base Statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air Battles

Land Battles

Weapon Fusing

The following weapon pairs will create a Viridi Palm when fused: