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Hewdraw: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
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==Appearances==
==Appearances==
===[[Kid Icarus]]===
===[[Kid Icarus]]===
"''The Gatekeeper of the Overworld fortress. It suddenly lurches out of the water to attack Pit. Its body is like a smooth snake. It's a powerful enemy and difficult to defeat.''"
[[File:HewdrawPict.png|thumb|right|Hewdraw artwork from ''Kid Icarus''.]]
[[File:HewdrawPict.png|thumb|right|Hewdraw artwork from ''Kid Icarus''.]]
Hewdraw is the Gatekeeper for the [[Overworld]]'s [[Fortress]], guarding the [[Three Sacred Treasures]]' [[Sacred Casket]]. The combat area consists of platforms over a lake of lava (looking suspiciously like a [[Hot Springs]] after he's defeated...which it's not), and Hewdraw's tactics consists of diving in and out of the lava, hoping to catch [[Pit]] in its jaws. It has no projectiles of its own, so as long as Pit can avoid physical contact, Hewdraw will fall pretty easily. This fight can be much easier with [[Centurion]]s, since their arrows will stretch across the entire area. Pit must be careful with positioning these fellows, though, as a lunge from Hewdraw could easily knock out all three in one fell swoop. Preserving Centurions is very important in this fight; by carefully predicting Hewdraw's movements, Pit can guide the Centurions out of the way to minimize their loss. Trying to tackle Hewdraw alone can really drag this fight out, as Pit must get close to cause damage and Hewdraw is constantly moving and its head is the only vulnerable spot.
Hewdraw is the Gatekeeper for the [[Overworld]]'s [[Fortress]], guarding the [[Three Sacred Treasures]]' [[Sacred Casket]]. The combat area consists of platforms over a lake of lava (looking suspiciously like a [[Hot Springs]] after he's defeated...which it's not), and Hewdraw's tactics consists of diving in and out of the lava, hoping to catch [[Pit]] in its jaws. It has no projectiles of its own, so as long as Pit can avoid physical contact, Hewdraw will fall pretty easily. This fight can be much easier with [[Centurion]]s, since their arrows will stretch across the entire area. Pit must be careful with positioning these fellows, though, as a lunge from Hewdraw could easily knock out all three in one fell swoop. Preserving Centurions is very important in this fight; by carefully predicting Hewdraw's movements, Pit can guide the Centurions out of the way to minimize their loss. Trying to tackle Hewdraw alone can really drag this fight out, as Pit must get close to cause damage and Hewdraw is constantly moving and its head is the only vulnerable spot.
[[Image:Hewdraw.gif|left]]
[[Image:Hewdraw.gif|left]]
 
====Manual Description====
''The Gatekeeper of the Overworld fortress. It suddenly lurches out of the water to attack Pit. Its body is like a smooth snake. It's a powerful enemy and difficult to defeat.''
<table width="400" border="1"><tr>
<table width="400" border="1"><tr>
<td>Hit Points</td>
<td>Hit Points</td>
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===[[Kid Icarus: Uprising]]===
===[[Kid Icarus: Uprising]]===
''"An enormous three-headed flying dragon. Each of Hewdraw's heads has its own personality, causing them to constantly bicker and argue. Lucky from them, the heads can survive if ever separated from their body."''
In ''Kid Icarus: Uprising'', Hewdraw reappears as the boss of [[Heads of the Hewdraw|''Heads of the Hewdraw'']], more inspired by the Hydra than before. Not only does it have three different heads, but each one seems to have a distinct personality and mindset. In addition, each head has a different voice, and they seem to argue with each other frequently. It is the first boss battle shown to begin at the start of a mission. It is also split up into three parts that occur at different sections of the mission.
In ''Kid Icarus: Uprising'', Hewdraw reappears as the boss of [[Heads of the Hewdraw|''Heads of the Hewdraw'']], more inspired by the Hydra than before. Not only does it have three different heads, but each one seems to have a distinct personality and mindset. In addition, each head has a different voice, and they seem to argue with each other frequently. It is the first boss battle shown to begin at the start of a mission. It is also split up into three parts that occur at different sections of the mission.
====Blue Hewdraw====
====Blue Hewdraw====
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====Violet Hewdraw====
====Violet Hewdraw====
The violet head of Hewdraw seems to be the most impulsive and irritable of the three, focusing more on its hunger than the situation at hand. While he can get annoyed rather easily, this head does display more maturity than the other heads at times. This is shown when he tries to convince the others not to argue when they have company (Pit, in this case). Aside from these rare cases of decency, the violet head tends to yell and/or whine most of the time. His voice is higher pitched and almost identical to that of the purple head.
The violet head of Hewdraw seems to be the most impulsive and irritable of the three, focusing more on its hunger than the situation at hand. While he can get annoyed rather easily, this head does display more maturity than the other heads at times. This is shown when he tries to convince the others not to argue when they have company (Pit, in this case). Aside from these rare cases of decency, the violet head tends to yell and/or whine most of the time. His voice is higher pitched and almost identical to that of the purple head.
 
====Idol Description====
''An enormous three-headed flying dragon. Each of Hewdraw's heads has its own personality, causing them to constantly bicker and argue. Lucky from them, the heads can survive if ever separated from their body.''
====Quoted Speech====
====Quoted Speech====
The three heads each have a distinct voice, with the blue head having the deepest voice, and the purple and violet heads having the highest pitched. Their arguing begins when each of their heads interrupts Pit when trying to have the last word before battle. At that point they start bickering with each other until they finally agree to attack together, commencing the boss fight. Their notable dialogue at the start of the battle is as follows:
The three heads each have a distinct voice, with the blue head having the deepest voice, and the purple and violet heads having the highest pitched. Their arguing begins when each of their heads interrupts Pit when trying to have the last word before battle. At that point they start bickering with each other until they finally agree to attack together, commencing the boss fight. Their notable dialogue at the start of the battle is as follows:
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