Gaol Blade

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Reason: Needs air battles base damage
Gaol Blade
Gaol Blade.png
Type: Blade
Specializes In: Melee/Ranged Combat
Strengths: Powerful ranged attacks, strong homing ability
Weaknesses: Slow attack speed, slow movement speed, and long charge time

The Gaol Blade (ガイナスの撃剣 Gainasu no Gekiken, literally meaning "Gainas's Fencing") is a jagged purple and red blade modeled after Dark Lord Gaol's armor. Its ranged attacks look the same as many of Gaol's attacks. The standing charged shot travels in an arc and bounces along the ground, somewhat like a cannon's projectiles. Its dash continuous fire, standing charged, and forward dash charged shots all have very strong homing ability. The side and backward dash shot's homing is considerably weaker but still slightly above average. The Gaol Blade's main drawback is its lack of speed on all fronts: movement, charge time, and shot speed.

Idol description

A Blade forged from the same cursed material as Dark Lord Gaol's armor. While it has the most powerful ranged attacks of any blade and its charged shot has strong homing ability, these attacks move slowly.

Base statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Shots
Continuous 64.3m ?
Charged 81.7m ? 1
Melee hit 1 67.2
Melee hit 2 37.8
Melee hit 3 79.8
Special attack 100.0m 134.0 1

Land battles

Attack Distance Damage (near) Damage (far) Shots
Standing continuous 23.0m 4.6 4.6
Forward-dash continuous 32.3m 26.6 16.5 2
Side-dash continuous 28.9m 22.0 13.2 2
Backward-dash continuous 30.6m 22.2 13.8 2
Standing charged 33.6m 32.9 20.5 1
Forward-dash charged 45.1m 49.7 30.5 1
Side-dash charged 40.5m 42.1 26.6 1
Backward-dash charged 35.8m 50.5 27.8 1
Melee hit 1 21.0
Melee hit 2 11.8
Melee hit 3 24.9
Melee dash 57.5 38.0

Weapon fusion

This weapon follows standard weapon fusion rules, with the following exceptions:

Knuckle Staff + End-All Arm = Gaol Blade (rather than Arlon Orbitars)
Angel Bow + Drill Arm = Centurion Orbitars (rather than Gaol Blade)
Pudgy Palm + Fireworks Cannon = Phoenix Arm (rather than Gaol Blade)

Notes

  • This weapon has an air to land melee damage ratio of 3.2.


Kid Icarus: Uprising weapons
Arms Bomber ArmBowl ArmCompact ArmCrusher ArmDrill ArmElectroshock ArmEnd-All ArmKraken ArmPhoenix ArmTaurus ArmUpperdash ArmVolcano Arm
Blades Aquarius BladeAurum BladeBullet BladeBurst BladeCrusader BladeFirst BladeGaol BladeOptical BladePalutena BladeRoyal BladeSamurai BladeViper Blade
Bows Angel BowAurum BowCrystal BowDarkness BowDivine BowFortune BowHawkeye BowMeteor BowPalutena BowPhosphora BowSagittarius BowSilver Bow
Cannons Ball CannonCragalanche CannonDoom CannonDynamo CannonEZ CannonFireworks CannonLeo CannonPoseidon CannonPredator CannonRail CannonSonic CannonTwinbellows Cannon
Claws Artillery ClawsBeam ClawsBear ClawsBrawler ClawsCancer ClawsHedgehog ClawsPandora ClawsRaptor ClawsStealth ClawsTiger ClawsViridi ClawsWolf Claws
Clubs Atlas ClubAurum ClubBabel ClubBlack ClubCapricorn ClubEarthmaul ClubHalo ClubHewdraw ClubMagnus ClubOgre ClubOre ClubSkyscraper Club
Orbitars Arlon OrbitarsAurum OrbitarsBoom OrbitarsCenturion OrbitarsEyetrack OrbitarsFairy OrbitarsGemini OrbitarsGuardian OrbitarsJetstream OrbitarsPaw Pad OrbitarsShock OrbitarsStandard Orbitars
Palms Aurum PalmBurning PalmCursed PalmCutter PalmGreat Reaper PalmMidnight PalmNeedle PalmNinja PalmPudgy PalmViolet PalmVirgo PalmViridi Palm
Staffs Ancient StaffDark Pit StaffFlintlock StaffInsight StaffKnuckle StaffLancer StaffLaser StaffOrb StaffRose StaffScorpio StaffSomewhat StaffThanatos Staff