Magnus and the Dark Lord: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
Jump to navigation Jump to search
(No difference)

Revision as of 03:46, 29 February 2012

ChapterTwo.png


Magna and the Dark Lord is the second chapter in the main storyline of Kid Icarus: Uprising. This part of the plot takes place in an evil castle ruled by Dark Lord Gaol, who is apparently overlooking a war between humans and the Underworld army. In addition, this mission introduces Pit and Palutena to the guest character, Magna. Although not much is known about Gaol himself, he is likely an important figure of authority in Medusa's army as he commands a number of her troops in addition to his own guards. Magna, on the other hand, is said to be the strongest of the humans who is looking to defeat the Dark Lord for a money reward. He will serve as a helper character to Pit during most of the ground mission.

Aerial Mission

In contrast to the beautiful blue skies of the previous chapter, Pit begins this mission in the dangerous and stormy clouds above a dark wasteland. Whirlwinds of air and lightning dominate this area, and many of Medusa's minions attack in full force. The lightning can prove to be fatal towards Pit and will strike across the screen on numerous ocassions. Eventually, Palutena will send Pit down through a massive funnel cloud where the Underworld army will give chase. Towards the bottom of the funnel cloud, numerous rotating enemies will begin to fire beams of energy across the screen that must also be avoided. From there, Pit will reach ground level and make his way through a foreboding canyon surrounded by jagged and pointed rocks. Numerous Syrens will glide after you during Pit's flight through this area. Along the way, he will also pass over several tainted rivers and waterfalls, and fly through a massive archway. Pit will then proceed into a cavern where he will have to battle multiple spiked cave creatures standing along the twisted structures within. Upon being taken back outside, Pit will be furiously

The war between humans and Gaol's minions.

chased down by a massive Whaler that can spawn other enemies, forcing Pit to fly backwards and fight whilst Palutena guides him through a ravine. The creature can either be defeated by Pit himself, or outflown by him causing it to slam into a stone pillar extending across the ravine. Either way, Pit will reach an enormous wall at the end of the pass, which must be flown over to get to the castle. At the top, Palutena will lead Pit to an open wasteland lit up by the massive full moon where they will witness a battle between the human race and the forces of the Underworld. The area is littered with fires producing large columns of smoke, and many flying enemies can be seen attacking the ground troops below. At this point, Pit will finally make his way to the ghastly castle of Gaol.

Ground Mission

The ground mission of this chapter is much longer than the last, with the Dark Lord's castle being a difficult trek to the throne room. While Medusa herself isn't present in this location, her army is helping to defend the castle along with Gaol's own guards, which appear to be the Skuttlers. For the first part of the mission, Pit will have to make due on his own and deal with some new enemies, including the variety of Skuttlers that roam the palace. In addition, the castle is guarded by extremely dangerous floating shield-like creatures that can launch missiles that home in on Pit. They can only be significantly hurt when they turn around to attack. As Pit makes his way through the castle, he will run into Magna, who is also fighting off the forces of the Underworld army. While it is currently unknown where Magna originates from, he is likely fighting alongside the human forces outside of the castle. He will make a deal with Pit and Palutena to work together since they share a common goal. As they advance further into the castle, Magna will prove to be a very experienced fighter in comparison to Pit. This is shown when he is able to deduce that the Underworld army set a trap by using a Treasure Box to lure them in, although Pit was quick to fall for the trick and get them both into trouble. Despite this, they are both able to make their way to the upper part of the castle where Gaol resides.

Gaol before battle.

Boss Battle

Upon reaching the throne room, Pit and Magna will both battle Dark Lord Gaol. It has been stated that Gaol was designed to look like an RPG-type final boss character, despite only being the second boss of the game. Not much is known about the battle itself at this time, although two of his attacks have been shown. One attack has him spinning around very fast when he is being overpowered by both Pit and Magna. Gaol's cape is quite strong and can knock them back with relative ease whenever he uses the spin attack. His second move has the dark lord hovering in the air and unleashing a massive burst of energy, although the effects of this attack are currently unknown.

After taking enough damage, Gaol will finally be defeated. However, in a startling turn of events, it is revealed that he is actually a young woman beneath the bulky armor.

Trivia

  • This chapter contains the first instance where Pit will be forced to completely stop mid flight to deal with a number of on-screen enemies.
  • During the flying sequence, Pit breaks the fourth wall by insulting the "dark lord" stereotype, as well as asking whether Gaol himself will be a miniboss or a final boss.
Kid Icarus: Uprising chapters
Chapters 1: The Return of Palutena2: Magnus and the Dark Lord3: Heads of the Hewdraw4: The Reaper's Line of Sight5: Pandora's Labyrinth of Deceit
6: Dark Pit7: The Seafloor Palace8: The Space-Pirate Ship9: Medusa's Final Battle10: The Wish Seed11: Viridi, Goddess of Nature
12: Wrath of the Reset Bomb13: The Lunar Sanctum14: Lightning Battle15: Mysterious Invaders16: The Aurum Hive17: The Aurum Brain
18: The Ring of Chaos19: The Lightning Chariot20: Palutena's Temple21: The Chaos Vortex22: Scorched Feathers23: Lord of the Underworld
24: The Three Trials25: The War's End