Status Ailments

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Status ailments have been introduced in Kid Icarus: Uprising, although a few have been mentioned in Kid Icarus as well. These damaging status effects can potentially be inflicted on Pit himself, helper characters such as Magnus, and even enemies.

Poison

Poison is one of the status ailments in Uprising. When poisoned, the health of the afflicted character will slowly be drained until the condition wears off after a short while. During this time, the character will glow purple with a poisonous haze emanating from their body. The only enemies confirmed to have the ability to poison other characters are Shulms and Shemums, although they only actually utilize this weapon in Uprising. Originally, the manual for Kid Icarus stated that both Shemums and Shulms had poisonous capabilities, yet they were never used in the game itself. In addition, the Viper Blade weapon used by Pit possesses the ability to poison enemies that are hit with charged shots.

Burn

Burn is another damaging status effect in the game. This defect slowly depletes Pit's health for a short period of time until the condition goes away automatically. This stat problem is indicated by a wing symbol on fire by the upper left corner where Pit's HP is. Twinbellows' flame-engulfed body can burn Pit on contact, and Hewdraw has a powerful flamethrower attack that may cause this effect when hit. Pit's Wolf Claws also cause burning damage against foes.

Paralysis

Paralysis can occur when characters are struck with electric-based attacks. Like other status effects, it is only temporary, although it likely doesn't deplete health in the same way that poison and burn does. Rather, paralysis will cause the afflicted to become disoriented as electricity surges through their bodies, leaving them vulnerable to attack. The Dynamo Cannon can cause this status effect, although only enemies have been seen with the paralysis ailment so far.


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