The Palutena Blade is a Blade in Kid Icarus: Uprising. It is one of few weapons created for Palutena. The weapon itself resembles Palutena's gold sleeve on her left arm, with the primary colors being gold and blue. When ever it uses melee attacks it releases what appears to be a plumage of green and purple feathers. It fires fast moving projectiles that resemble hunks of glitter, with charged shots firing large projectiles resembling Palutena's characteristic halo. Its shots can cancel out other projectiles and have above average range, similar to a typical bow, making them effective for hitting enemies at long ranges. However, the weapon itself has weak melee and mediocre ranged power, making it ineffective at quick kills.
The rare example of a weapon ordered by Palutena. While it's charged shots have a strong potential of nullifying enemy fire and it's continuous-fire dash shots travel fast, they aren't particularly strong. However, its dash shots have great range.
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
|Melee hit 1||—||67.2||—|
|Melee hit 2||—||37.8||—|
|Melee hit 3||—||79.8||—|
|Attack||Distance||Damage (near)||Damage (far)||Shots|
|Melee hit 1||—||12.2||—||—|
|Melee hit 2||—||6.8||—||—|
|Melee hit 3||—||14.4||—||—|
This weapon follows standard weapon fusion rules, with the following exception:
- This weapon has an air to land melee damage ratio of 5.54.