Skyscraper Club: Difference between revisions

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(added description)
(→‎Land battles: added damage)
Line 37: Line 37:
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
|-
| Standing continuous || — || ? || ? || —
| Standing continuous || — || 17.1 || 24.7 || —
|-
|-
| Forward-dash continuous || — || ? || ? || —
| Forward-dash continuous || — || 18.1 || 8.6 || —
|-
|-
| Side-dash continuous || — || ? || ? || —
| Side-dash continuous || — || 12.4 || 12.4 || —
|-
|-
| Backward-dash continuous || — || ? || ? || —
| Backward-dash continuous || — || 17.1 || 8.0 || —
|-
|-
| Standing charged || 99.0m || ? || ? || 1
| Standing charged || 99.0m || 90.6 || 22.7 || 1
|-
|-
| Forward-dash charged || 88.0m || ? || ? || 1
| Forward-dash charged || 88.0m || 127.7 || 31.9 || 1
|-
|-
| Side-dash charged || 61.6m || ? || ? || 1
| Side-dash charged || 61.6m || 117.4 || 29.7 || 1
|-
|-
| Backward-dash charged || 19.6 || ? || ? || 1
| Backward-dash charged || 19.6 || 82.4* || 33.7 || 1
|-
|-
| Melee hit 1 || — || 32.3 || — || —
| Melee hit 1 || — || 32.3 || — || —
Line 59: Line 59:
| Melee dash || — || 57.0 || — || —
| Melee dash || — || 57.0 || — || —
|}
|}
<nowiki>*</nowiki> Attempting a backward-dash charged shot just out of melee range results in a forward-dash charged shot


== Weapon fusion ==
== Weapon fusion ==