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Ancient Fortress: Difference between revisions

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(Created page with "{{LocationBox |name= Ancient Fortress |image= arena_castle.png |firstappearance= ''Kid Icarus: Uprising'' (2012) |latestappearance= ''Kid Icarus: Uprising'' (2012) |origin...")
 
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=== Kid Icarus: Uprising ===
=== Kid Icarus: Uprising ===


As its name implies, the centerpiece of this arena is based around a large fragmented castle where players can hide in. For Figters that prefer the more open spaces for combat, the castle's courtyard provides the perfect battleground for chaotic fights, containing multiple stone fragments fit for taking cover. The castle's inside consists of three staircases (including the hidden one at the back) and multiple Jump Pads for reaching the top. Attentive players can find an orange Jump Pad which run at in the right direction will immediately take you atop the roof. This, coupled with two other stone platforms requiring Pads to access all provide perfect hot-spots sought after snipers using [[Staff]]s.
As its name implies, the centerpiece of this arena is based around a large fragmented castle where players can hide in. For Figters that prefer the more open spaces for combat, the castle's courtyard provides the perfect battleground for chaotic fights, containing multiple stone fragments fit for taking cover. The castle's inside consists of three staircases (including the hidden one at the back) and multiple [[Jump Pad]]s for reaching the top. Attentive players can find an orange Jump Pad which, when run at in the right direction, will immediately take you atop the roof. This, coupled with two other stone platforms requiring Pads to access all provide perfect hot-spots sought after snipers using [[Staff]]s.
 
[[Category:Stages]]
[[Category:Stages]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
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