1,095
edits
(added ranges, shot counts, and melee damage) |
(added stats) |
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{{WeaponBox | {{WeaponBox | ||
|name = Beam Claws | |name = Beam Claws | ||
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|weaknesses = Poor homing ability, low attack power | |weaknesses = Poor homing ability, low attack power | ||
}} | }} | ||
The '''Beam Claws''' are [[Claws]] in ''[[Kid Icarus: Uprising]]''. The Claws have a black handle with a lightblue-purple "V" design on it. The claws themselves are two light-blue beams, unlike most claws, which have three prongs. They have feeble melee and ranged attacks, they compensate for this with rapid continuous fire. They also have the longest range out of any claws, comparable to that of bows. However, | The '''Beam Claws''' are [[Claws]] in ''[[Kid Icarus: Uprising]]''. The Claws have a black handle with a lightblue-purple "V" design on it. The claws themselves are two light-blue beams, unlike most claws, which have three prongs. They have feeble melee and ranged attacks, they compensate for this with rapid continuous fire. They also have the longest range out of any claws, comparable to that of bows. However, their ranged shots have a weak homing ability. | ||
== Idol description == | == Idol description == | ||
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! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || 102.8m || | | Continuous || 102.8m || 6.9 || — | ||
|- | |- | ||
| Charged || 121.0m || | | Charged || 121.0m || 66.9 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 63.0 || — | | Melee hit 1 || — || 63.0 || — | ||
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || 38.1m || | | Standing continuous || 38.1m || 1.6 || 1.6 || — | ||
|- | |- | ||
| Forward-dash continuous || 48.0m || | | Forward-dash continuous || 48.0m || 8.9 || 8.9 || 4 | ||
|- | |- | ||
| Side-dash continuous || 48.0m || | | Side-dash continuous || 48.0m || 6.5 || 6.5 || 4 | ||
|- | |- | ||
| Backward-dash continuous || 48.0m || | | Backward-dash continuous || 48.0m || 6.5 || 6.5 || 4 | ||
|- | |- | ||
| Standing charged || 44.8m || | | Standing charged || 44.8m || 16.0 || 16.0 || 1 | ||
|- | |- | ||
| Forward-dash charged || 54.4m || | | Forward-dash charged || 54.4m || 25.1 || 25.1 || 1 | ||
|- | |- | ||
| Side-dash charged || 51.2m || | | Side-dash charged || 51.2m || 18.8 || 18.8 || 1 | ||
|- | |- | ||
| Backward-dash charged || 51.2m || | | Backward-dash charged || 51.2m || 21.6 || 21.6 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 14.7 || — || — | | Melee hit 1 || — || 14.7 || — || — |
edits