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Bullet Blade: Difference between revisions

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{{WeaponBox
{{WeaponBox
|name= Bullet Blade
|name = Bullet Blade
|image= Bulletblade.png
|image = Bulletblade.png
|type= [[Blade]]
|type = [[Blade]]
|specializesin= Melee/Ranged Combat
|specializesin = Ranged Combat
|strengths= Ranged shots maintain same power while travelling
|strengths = Long range, fast projectile speed and continuous fire, shots don't lose power over distance
|weaknesses= Poor homing and melee abilities
|weaknesses = Poor homing ability, poor melee damage
}}
}}
'''
The '''Bullet Blade''' (撃剣バレットマスター ''Gekiken Baretto Masutaa'', literally meaning "Fencing: Bullet Master") resembles a machine gun with an ammunition chain to accompany it. It uses magic to deliver an endless supply of bullets. Since bullets travel fast, this [[blade]]'s shots has poor homing abilities but they maintain the same amount of power while traveling and are difficult to avoid. This blade's melee attacks are rather weak, so ranged combat is the preferred strategy for this weapon.
The Bullet Blade''' (撃剣バレットマスター ''Gekiken Baretto Masutaa'', literally meaning "Fencing: Bullet Master") resembles a machine gun with an ammunition chain to accompany it. It uses magic to deliver an endless supply of bullets. Since bullets travel fast, this blade's shots has poor homing abilities but they maintain the same amount of power while traveling and are difficult to avoid. This Blade's melee attacks are rather weak, so ranged combat is a better strategy choice with this weapon.


=== Idol Description ===
=== Idol description ===


''This old-school weapon uses magic to fire a hail of explosive steel bullets. The Bullet Blade doesn't have much in the way of homing ability or melee attacks, but its shots are just as strong over long distances as up close.''
''This old-school weapon uses magic to fire a hail of explosive steel bullets. The Bullet Blade doesn't have much in the way of homing ability or melee attacks, but its shots are just as strong over long distances as up close.''


=== Base Statistics ===
== Base statistics ==
{{Weapon Notice}}
=== Air battles ===
{|class="wikitable" style="background: lightgrey"
|-
! Attack !! Distance !! Damage !! Shots
|-
| Continuous || 87.7m || 13.4 || —
|-
| Charged || 111.8m || 60.6 || 1
|-
| Melee hit 1 || — || 67.2 || —
|-
| Melee hit 2 || — || 37.8 || —
|-
| Melee hit 3 || — || 79.8 || —
|-
| Special attack || 100.0m || 134.0 || 1
|}


==== Air Battles ====
=== Land battles ===
{|class="wikitable" style="background: lightgrey"
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
| Standing continuous || 31.3m || 3.1 || 3.1 || —
|-
| Forward-dash continuous || 44.1m || 9.4 || 10.8 || 4
|-
| Side-dash continuous || 39.4m || 7.7 || 8.9 || 4
|-
| Backward-dash continuous || 41.8m || 8.1 || 9.3 || 4
|-
| Standing charged || 47.6m || 24.1 || 27.7 || 1
|-
| Forward-dash charged || 61.5m || 35.6 || 41.0 || 1
|-
| Side-dash charged || 55.2m || 30.2 || 34.7 || 1
|-
| Backward-dash charged || 48.9m || 32.5 || 37.4 || 1
|-
| Melee hit 1 || — || 8.0 || — || —
|-
| Melee hit 2 || — || 4.5 || — || —
|-
| Melee hit 3 || — || 9.5 || — || —
|-
| Melee dash || — || 23.0 || 15.2 || —
|}


==== Land Battles ====
== Weapon fusion ==
=== Weapon Fusing ===
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.


The following weapon pairs will create a Bullet Blade when fused:
== Notes ==
* This weapon has an air to land melee damage ratio of 8.4.


[[Category:Items]]
{{clr}}
[[Category:Weapons]]
{{KIUWeapons}}
[[Category:Blades]]
[[Category:Blades]]
[[Category:Kid Icarus: Uprising]]
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