Burst Blade: Difference between revisions
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{{WeaponBox | {{WeaponBox | ||
|name= Burst Blade | |name = Burst Blade | ||
|image= Item01_02_on.png | |image = Item01_02_on.png | ||
|type= [[Blade]] | |type = [[Blade]] | ||
|specializesin= Melee/Ranged Combat | |specializesin = Melee/Ranged Combat | ||
|strengths= Multiple shots, good shot cancellation | |strengths = Multiple shots, good shot cancellation | ||
|weaknesses= Short range, weak attack power if all shots | |weaknesses = Short range, weak attack power if not all shots hit target | ||
}} | }} | ||
The '''Burst Blade''', known in Japan as '''Fencing Multishooter''' (撃剣マルチシューター "Gekiken Maruchishūtā") is a [[Blade]] in ''[[Kid Icarus: Uprising]]''. It has the shortest range of any blade, but has overall equality in all other fields. It is one of the few weapons that shoots multiple shots at once during continuous fire. | The '''Burst Blade''', known in Japan as '''Fencing Multishooter''' (撃剣マルチシューター "Gekiken Maruchishūtā") is a [[Blade]] in ''[[Kid Icarus: Uprising]]''. It has the shortest range of any blade, but has overall equality in all other fields. It is one of the few weapons that shoots multiple shots at once during continuous fire. | ||
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''While the Burst Blade has lower attack power and has the shortest range of any blade, it also fires multiple bullets at once, giving it a wide attack. Its ranged attacks have a strong potential of nullifying incoming fire.'' | ''While the Burst Blade has lower attack power and has the shortest range of any blade, it also fires multiple bullets at once, giving it a wide attack. Its ranged attacks have a strong potential of nullifying incoming fire.'' | ||
==Base statistics== | |||
{{Weapon Notice}} | {{Weapon Notice}} | ||
{|class="wikitable" | ===Air Battles=== | ||
{|class="wikitable" style="background: lightgrey" | |||
|- | |- | ||
! | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
|Continuous||51.4m||13.2 | | Continuous || 51.4m || 13.2 || — | ||
|- | |- | ||
|Charged||65.5m||41.9 | | Charged || 65.5m || 41.9 || 1 | ||
|- | |- | ||
|Melee hit 1||—||67.2 | | Melee hit 1 || — || 67.2 || — | ||
|- | |- | ||
|Melee hit 2||—||37.8 | | Melee hit 2 || — || 37.8 || — | ||
|- | |- | ||
|Melee hit 3||—||79.8 | | Melee hit 3 || — || 79.8 || — | ||
|- | |- | ||
|Special attack||—||134.0 | | Special attack || — || 134.0 || 1 | ||
|} | |} | ||
===Land Battles=== | |||
{|class="wikitable" | {|class="wikitable" style="background: lightgrey" | ||
|- | |- | ||
! | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
|Standing continuous||18.4m||2.3||2.3|| | | Standing continuous || 18.4m || 2.3 || 2.3 || — | ||
|- | |- | ||
|Foward-dash continuous||25.8m|| | | Foward-dash continuous || 25.8m || 28.3 || 18.5 || 1 | ||
|- | |- | ||
|Side-dash continuous||23.1m|| | | Side-dash continuous || 23.1m || 21.6 || 15.0 || 2 | ||
|- | |- | ||
|Backward-dash continuous||24.5m|| | | Backward-dash continuous || 24.5m || 23.8 || 17.7 || 1 | ||
|- | |- | ||
|Standing charged||27.9m|| | | Standing charged || 27.9m || 23.2 || 16.8 || 1 | ||
|- | |- | ||
|Foward-dash charged||36.0m|| | | Foward-dash charged || 36.0m || 34.3 || 24.5 || 1 | ||
|- | |- | ||
|Side-dash charged||32.4m|| | | Side-dash charged || 32.4m || 29.1 || 20.2 || 1 | ||
|- | |- | ||
|Backward-dash charged||24.7m|| | | Backward-dash charged || 24.7m || 29.4 || 22.1 || 1 | ||
|- | |- | ||
|Melee hit 1||—||—|| | | Melee hit 1 || — || 12.8 || — || — | ||
|- | |- | ||
|Melee hit 2||—||—|| | | Melee hit 2 || — || 7.2 || — || — | ||
|- | |- | ||
|Melee hit 3||—||—|| | | Melee hit 3 || — || 15.2 || — || — | ||
|- | |- | ||
|Melee dash||—||—|| | | Melee dash || — || 36.8 || — || — | ||
|} | |} | ||
== Weapon | == Weapon Fusion == | ||
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | |||
== Notes == | |||
* This weapon has a air to land melee damage ratio of 5.25. | |||
[[Category:Kid Icarus: Uprising]] | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Blades]] | [[Category:Blades]] |