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Earthmaul Club: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
→‎Land battles: added stats
(charged shots can cause burning)
(→‎Land battles: added stats)
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
|-
| Standing continuous || — || ? || ? || —
| Standing continuous || — || 19.8 || 28.6 || —
|-
|-
| Forward-dash continuous || — || ? || ? || ?
| Forward-dash continuous || — || 20.9 || 20.9 || —
|-
|-
| Side-dash continuous || — || ? || ? || ?
| Side-dash continuous || — || 14.3 || 14.3 || —
|-
|-
| Backward-dash continuous || — || ? || ? || ?
| Backward-dash continuous || — || 19.8 || 9.2 || —
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 124.0m || 41.3 || 41.3 || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 100.0m || 58.1 || 58.1 || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 90.0m || 53.4 || 53.4 || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 79.9m || 41.0 || 41.0 || 1
|-
|-
| Melee hit 1 || — || ? || — || —
| Melee hit 1 || — || 37.4 || — || —
|-
|-
| Melee hit 2 || — || ? || — || —
| Melee hit 2 || — || 41.8 || — || —
|-
|-
| Melee dash || — || ? || — || —
| Melee dash || — || 66.0 || — || —
|}
|}


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