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Fireworks Cannon: Difference between revisions

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{{Incomplete|Needs description, idol description, and base statistics}}
{{WeaponBox
{{WeaponBox
|name = Fireworks Cannon
|name = Fireworks Cannon
|image = Fireworks_cannon.png
|image = Fireworks_cannon.png
|type = [[Cannon]]
|type = [[Cannon]]
|specializesin = ?
|specializesin = Ranged Combat
|strengths = ?
|strengths = Fast charge time, strong homing, wide explosions
|weaknesses = ?
|weaknesses = Relatively weak projectiles and low range, weak melee attacks
}}
}}
''(description needed)''
The '''Fireworks Cannon''' is one of the twelve [[Cannon]]s that [[Pit]] can equip in ''[[Kid Icarus: Uprising]]''. It charges quickly and has strong homing ability, though its projectile range and melee attacks are rather low. It is shaped like a wooden barrel.


== Idol description ==
== Idol description ==
''(idol description needed)''
[[File:Fireworks Cannon Icon.png|left]]
 
''A cannon inspired by the tubes used to launch fireworks. It features a strong homing ability, fast charge, wide explosions, and the ability to knock enemies into the air. On the downside, its attacks lack in power and range.''
{{clr|left}}
== Base statistics ==
== Base statistics ==
[[File:Weapon - Fireworks Cannon 1.png|thumb|200px|Pit with the Fireworks Cannon]]
[[File:Fireworkscannon.jpg|thumb|200px|Pit using the Fireworks Cannon]]
{{Weapon Notice}}
{{Weapon Notice}}
=== Air battles ===
=== Air battles ===
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Explosion !! Shots
|-
|-
| Continuous || ? || ? || —
| Continuous || 209.9m || 34.4 || — || —
|-
|-
| Charged || ? || ? || ?
| Charged || 118.9m || 4.7 || 18.0* || 1
|-
|-
| Melee hit 1 || — || ? || —
| Melee hit 1 || — || 58.8 || — || —
|-
|-
| Melee hit 2 || — || ? || —
| Melee hit 2 || — || 29.4 || — || —
|-
|-
| Melee hit 3 || — || ? || —
| Melee hit 3 || — || 84.0 || — || —
|-
|-
| Special attack || 90.0m || 168.0 || 1
| Special attack || 90.0m || 168.0 || — || 1
|}
|}
<nowiki>*</nowiki> Explosions deal less damage farther from the center.


=== Land battles ===
=== Land battles ===
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Explosion !! Shots
|-
|-
| Standing continuous || ? || ? || ? || &mdash;
| Standing continuous || 35.0m || 5.2 || 5.2 || &mdash; || &mdash;
|-
|-
| Forward-dash continuous || ? || ? || ? || ?
| Forward-dash continuous || 35.9m || 8.4 || 8.4 || &mdash; || 3
|-
|-
| Side-dash continuous || ? || ? || ? || ?
| Side-dash continuous || 34.8m || 5.6 || 5.6 || &mdash; || 3
|-
|-
| Backward-dash continuous || ? || ? || ? || ?
| Backward-dash continuous || 33.1m || 25.2 || 25.2 || &mdash; || 1
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 43.7m || 0.7 || 0.7 || <abbr title="5.3 + 4.5 + 3.8 + 3.0 + 2.2" style="color: #000000;">18.8</abbr> || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 53.3m || 0.7 || 0.7 || <abbr title="9.0 + 7.7 + 6.4 + 5.1 + 3.8" style="color: #000000;">32.0</abbr> || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 49.7m || 0.7 || 0.7 || <abbr title="10.0 + 8.6 + 7.1 + 5.7 + 4.2" style="color: #000000;">35.6</abbr> || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 34.8m || 0.7 || 0.7 || <abbr title="13.0 + 11.1 + 9.2 + 7.4 + 5.5" style="color: #000000;">46.2</abbr> || 1
|-
|-
| Melee hit 1 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 1 || &mdash; || 7.0 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee hit 2 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 2 || &mdash; || 3.5 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee hit 3 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 3 || &mdash; || 11.0 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee dash || &mdash; || ? || &mdash; || ?
| Melee dash || &mdash; || 3.5 || &mdash; || &mdash; || 3
|-
|-
| Melee dash finisher || &mdash; || ? || &mdash; || ?
| Melee dash finisher || &mdash; || 14.0 || &mdash; || &mdash; || 1
|}
|}


Line 69: Line 72:
: [[Pudgy Palm]] + [[Fireworks Cannon]] = [[Phoenix Arm]] (rather than [[Gaol Blade]])
: [[Pudgy Palm]] + [[Fireworks Cannon]] = [[Phoenix Arm]] (rather than [[Gaol Blade]])
: [[Somewhat Staff]] + [[Virgo Palm]] = [[Upperdash Arm]] (rather than [[Fireworks Cannon]])
: [[Somewhat Staff]] + [[Virgo Palm]] = [[Upperdash Arm]] (rather than [[Fireworks Cannon]])
<!--
== Notes ==
* This weapon has an air to land melee damage ratio of ?.-->


== Trivia ==
== Trivia ==
* The Fireworks Cannon is possibly inspired by the [[smashwiki:Cracker Launcher|Cracker Launcher]] from ''[[Super Smash Bros. Brawl]]'', which is also a cannon that fires colorful fireworks.
* The Fireworks Cannon is possibly inspired by the [[smashwiki:Cracker Launcher|Cracker Launcher]] from ''[[Super Smash Bros. Brawl]]'', which is also a cannon that fires colorful fireworks.


{{clr}}
{{KIUWeapons}}
[[Category:Cannons]]
[[Category:Cannons]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
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