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Fireworks Cannon: Difference between revisions

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{{Incomplete|Needs description and base statistics}}
{{WeaponBox
{{WeaponBox
|name = Fireworks Cannon
|name = Fireworks Cannon
|image = Fireworks_cannon.png
|image = Fireworks_cannon.png
|type = [[Cannon]]
|type = [[Cannon]]
|specializesin = ?
|specializesin = Ranged Combat
|strengths = ?
|strengths = Fast charge time, strong homing, wide explosions
|weaknesses = ?
|weaknesses = Relatively weak projectiles and low range, weak melee attacks
}}
}}
''(description needed)''
The '''Fireworks Cannon''' is one of the twelve [[Cannon]]s that [[Pit]] can equip in ''[[Kid Icarus: Uprising]]''. It charges quickly and has strong homing ability, though its projectile range and melee attacks are rather low. It is shaped like a wooden barrel.


== Idol description ==
== Idol description ==
[[File:Fireworks Cannon Icon.png|left]]
''A cannon inspired by the tubes used to launch fireworks. It features a strong homing ability, fast charge, wide explosions, and the ability to knock enemies into the air. On the downside, its attacks lack in power and range.''
''A cannon inspired by the tubes used to launch fireworks. It features a strong homing ability, fast charge, wide explosions, and the ability to knock enemies into the air. On the downside, its attacks lack in power and range.''
 
{{clr|left}}
== Base statistics ==
== Base statistics ==
[[File:Weapon - Fireworks Cannon 1.png|thumb|200px|Pit with the Fireworks Cannon]]
[[File:Fireworkscannon.jpg|thumb|200px|Pit using the Fireworks Cannon]]
{{Weapon Notice}}
{{Weapon Notice}}
=== Air battles ===
=== Air battles ===
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Explosion !! Shots
|-
|-
| Continuous || ? || ? || —
| Continuous || 209.9m || 34.4 || — || —
|-
|-
| Charged || ? || ? || ?
| Charged || 118.9m || 4.7 || 18.0* || 1
|-
|-
| Melee hit 1 || — || 58.8 || —
| Melee hit 1 || — || 58.8 || — || —
|-
|-
| Melee hit 2 || — || 29.4 || —
| Melee hit 2 || — || 29.4 || — || —
|-
|-
| Melee hit 3 || — || 84.0 || —
| Melee hit 3 || — || 84.0 || — || —
|-
|-
| Special attack || 90.0m || 168.0 || 1
| Special attack || 90.0m || 168.0 || — || 1
|}
|}
<nowiki>*</nowiki> Explosions deal less damage farther from the center.


=== Land battles ===
=== Land battles ===
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Explosion !! Shots
|-
|-
| Standing continuous || ? || ? || ? || &mdash;
| Standing continuous || 35.0m || 5.2 || 5.2 || &mdash; || &mdash;
|-
|-
| Forward-dash continuous || ? || ? || ? || ?
| Forward-dash continuous || 35.9m || 8.4 || 8.4 || &mdash; || 3
|-
|-
| Side-dash continuous || ? || ? || ? || ?
| Side-dash continuous || 34.8m || 5.6 || 5.6 || &mdash; || 3
|-
|-
| Backward-dash continuous || ? || ? || ? || ?
| Backward-dash continuous || 33.1m || 25.2 || 25.2 || &mdash; || 1
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 43.7m || 0.7 || 0.7 || <abbr title="5.3 + 4.5 + 3.8 + 3.0 + 2.2" style="color: #000000;">18.8</abbr> || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 53.3m || 0.7 || 0.7 || <abbr title="9.0 + 7.7 + 6.4 + 5.1 + 3.8" style="color: #000000;">32.0</abbr> || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 49.7m || 0.7 || 0.7 || <abbr title="10.0 + 8.6 + 7.1 + 5.7 + 4.2" style="color: #000000;">35.6</abbr> || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 34.8m || 0.7 || 0.7 || <abbr title="13.0 + 11.1 + 9.2 + 7.4 + 5.5" style="color: #000000;">46.2</abbr> || 1
|-
|-
| Melee hit 1 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 1 || &mdash; || 7.0 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee hit 2 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 2 || &mdash; || 3.5 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee hit 3 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 3 || &mdash; || 11.0 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee dash || &mdash; || ? || &mdash; || ?
| Melee dash || &mdash; || 3.5 || &mdash; || &mdash; || 3
|-
|-
| Melee dash finisher || &mdash; || ? || &mdash; || ?
| Melee dash finisher || &mdash; || 14.0 || &mdash; || &mdash; || 1
|}
|}


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* The Fireworks Cannon is possibly inspired by the [[smashwiki:Cracker Launcher|Cracker Launcher]] from ''[[Super Smash Bros. Brawl]]'', which is also a cannon that fires colorful fireworks.
* The Fireworks Cannon is possibly inspired by the [[smashwiki:Cracker Launcher|Cracker Launcher]] from ''[[Super Smash Bros. Brawl]]'', which is also a cannon that fires colorful fireworks.


{{clr}}
{{KIUWeapons}}
[[Category:Cannons]]
[[Category:Cannons]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
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