Knuckle Staff: Difference between revisions

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{{Incomplete|Needs description and base statistics}}
{{WeaponBox
{{WeaponBox
|name = Knuckle Staff
|name = Knuckle Staff
|image = Knuckle_staff.png
|image = Knuckle_staff.png
|type = [[Staff]]
|type = [[Staff]]
|specializesin = ?
|specializesin = Melee / Close Combat
|strengths = ?
|strengths = Strong melee attacks, strong short range shots
|weaknesses = ?
|weaknesses = Long recharge time, short range, weak long attacks
}}
}}
''(description needed)''
The Knuckle Staff is a type of [[Staff]] in [[Kid Icarus: Uprising]]. It has strong melee attacks and close range shots, but it has weak long-range attacks, lack range, and charge slowly.


== Idol description ==
== Idol description ==
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! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Shots
|-
|-
| Continuous || ? || ? || —
| Continuous || 96.0m || 34.7 || —
|-
|-
| Charged || ? || ? || ?
| Charged || 157.2m || 126.4 || 1
|-
|-
| Melee hit 1 || — || ? || —
| Melee hit 1 || — || 63.0 || —
|-
|-
| Melee hit 2 || — || ? || —
| Melee hit 2 || — || 33.6 || —
|-
|-
| Melee hit 3 || — || ? || —
| Melee hit 3 || — || 63.0 || —
|-
|-
| Special attack || 242.0m || 268.0 || 1
| Special attack || 200.0m || 268.0 || 1
|}
|}


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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
|-
| Standing continuous || ? || ? || ? || —
| Standing continuous || 34.3m || 25.0 || 12.5 || —
|-
|-
| Forward-dash continuous || ? || ? || ? || ?
| Forward-dash continuous || 43.8m || 30.0 || 15.0 || 1
|-
|-
| Side-dash continuous || ? || ? || ? || ?
| Side-dash continuous || 43.8m || 30.0 || 15.0 || 1
|-
|-
| Backward-dash continuous || ? || ? || ? || ?
| Backward-dash continuous || 43.8m || 30.0 || 15.0 || 1
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 60.5m || 60.0 || 30.0 || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 63.4m || 90.0 || 45.0 || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 63.4m || 90.0 || 45.0 || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 63.4m || 90.0 || 45.0 || 1
|-
|-
| Melee hit 1 || — || ? || — || —
| Melee hit 1 || — || 22.5 || — || —
|-
|-
| Melee hit 2 || — || ? || — || —
| Melee hit 2 || — || 12.0 || — || —
|-
|-
| Melee hit 3 || — || ? || — || —
| Melee hit 3 || — || 22.5 || — || —
|-
|-
| Melee dash || — || ? || — || —
| Melee dash || — || 54.0 || — || —
|}
|}


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This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception:
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception:
: [[Knuckle Staff]] + [[End-All Arm]] = [[Gaol Blade]] (rather than [[Arlon Orbitars]])
: [[Knuckle Staff]] + [[End-All Arm]] = [[Gaol Blade]] (rather than [[Arlon Orbitars]])
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== Notes ==
== Notes ==
* This weapon has an air to land melee damage ratio of ?.-->
* This weapon has an air to land melee damage ratio of 2.8.


[[Category:Staffs]]
[[Category:Staffs]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]

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