Meteor Bow: Difference between revisions
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{{WeaponBox | {{WeaponBox | ||
|name = Meteor Bow | |name = Meteor Bow | ||
|image = Meteor_Bow.png | |image = Meteor_Bow.png | ||
|type = [[Bow]] | |type = [[Bow]] | ||
|specializesin = | |specializesin = Ranged combat | ||
|strengths = | |strengths = Long range, fast charged shots, dash shots fire three arrows in a wide radius | ||
|weaknesses = | |weaknesses = Low homing and power, dash shots are significantly weaker if not all shots hit | ||
}} | }} | ||
'' | [[File:Bow2.jpg|thumb|The Meteor Bow in action]] | ||
The '''Meteor Bow''' is one of the twelve [[Bow]]s in ''[[Kid Icarus: Uprising]]''. It has the longest range of its class, and has a unique ability to fire triple-homing arrows with its continuous fire dash shots. | |||
== Idol description == | == Idol description == | ||
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! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || | | Continuous || 128.8 || 22.4 || — | ||
|- | |- | ||
| Charged || | | Charged || 157.8 || 71.8 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 58.8 || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 33.6 || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 58.8 || — | ||
|- | |- | ||
| Special attack || 140.0m || 11.6 || 10 | | Special attack || 140.0m || 11.6 || 10 | ||
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || | | Standing continuous || 58.3 || 4.7 || 5.6 || — | ||
|- | |- | ||
| Forward-dash continuous || | | Forward-dash continuous || 55.6 || 7.0 || 10.8 || 3 | ||
|- | |- | ||
| Side-dash continuous || | | Side-dash continuous || 55.6 || 7.0 || 8.4 || 3 | ||
|- | |- | ||
| Backward-dash continuous || | | Backward-dash continuous || 55.6 || 8.1 || 9.6 || 3 | ||
|- | |- | ||
| Standing charged || | | Standing charged || 71.7 || 12.6 || 21.7 || 1 | ||
|- | |- | ||
| Forward-dash charged || | | Forward-dash charged || 79.1 || 25.8 || 44.4 || 1 | ||
|- | |- | ||
| Side-dash charged || | | Side-dash charged || 76.1 || 21.2 || 36.6 || 1 | ||
|- | |- | ||
| Backward-dash charged || | | Backward-dash charged || 79.1 || 22.5 || 38.9 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 14.8 || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 8.5 || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 14.8 || — || — | ||
|- | |- | ||
| Melee dash || — || | | Melee dash || — || 6.4 || — || 6 | ||
|- | |- | ||
| Melee dash finisher || — || | | Melee dash finisher || — || 10.6 || — || 1 | ||
|} | |} | ||
== Weapon fusion == | == Weapon fusion == | ||
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | ||
== Notes == | == Notes == | ||
* This weapon has an air to land melee damage ratio of | * This weapon has an air to land melee damage ratio of 3.96. | ||
{{clr}} | |||
{{KIUWeapons}} | |||
[[Category:Bows]] | [[Category:Bows]] | ||
[[Category:Kid Icarus:Uprising]] | [[Category:Kid Icarus: Uprising]] |