46
edits
VittorioFGC (talk | contribs) No edit summary |
VittorioFGC (talk | contribs) No edit summary |
||
Line 10: | Line 10: | ||
== Attributes == | == Attributes == | ||
Like [[Claws]], orbitars always come in pairs. In addition, they are the only known weapons that never come into direct contact with Pit; rather, they float on either side of his body. Orbitars excel at long-range firepower, and have a chance at hitting multiple enemies at once since they fire separate shots. Most shots also grow stronger the longer they travel, making them most effective at hitting enemies from a distance. However, if one of the shots doesn't hit, especially for the charged | Like [[Claws]], orbitars always come in pairs. In addition, they are the only known weapons that never come into direct contact with Pit; rather, they float on either side of his body. Orbitars excel at long-range firepower, and have a chance at hitting multiple enemies at once since they fire separate shots. Most shots also grow stronger the longer they travel, making them most effective at hitting enemies from a distance. However, if one of the shots doesn't hit, especially for the charged shots, it only deals half the damage. When used in close-range combat, orbitars will move from their positions and spin quickly in front of Pit as a melee attack. For their special attack, orbitars fire multiple balls of energy that fly around the screen. | ||
==Variations== | ==Variations== |
edits