Anonymous

Rail Cannon: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
313 bytes removed ,  28 June 2013
added base stats, including new "Explosion" column for charged shot explosion damage
mNo edit summary
(added base stats, including new "Explosion" column for charged shot explosion damage)
Line 1: Line 1:
{{Incomplete|Needs description and base statistics}}
{{Incomplete|Needs description}}
{{WeaponBox
{{WeaponBox
|name = Rail Cannon
|name = Rail Cannon
Line 18: Line 18:
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Explosion !! Shots
|-
|-
| Continuous || ? || ? || —
| Continuous || 108.0m || 23.4 || — || —
|-
|-
| Charged || ? || ? || ?
| Charged (hit) || 163.8m || 21.4 || 95.4 || 1
|-
|-
| Melee hit 1 || — || 58.8 || —
| Melee hit 1 || — || 58.8 || — || —
|-
|-
| Melee hit 2 || — || 29.4 || —
| Melee hit 2 || — || 29.4 || — || —
|-
|-
| Melee hit 3 || — || 84.0 || —
| Melee hit 3 || — || 84.0 || — || —
|-
|-
| Special attack || 90.0m || 168.0 || 1
| Special attack || 90.0m || 168.0 || — || 1
|}
|}


Line 36: Line 36:
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Explosion !! Shots
|-
|-
| Standing continuous || ? || ? || ? || —
| Standing continuous || 43.2m || 4.3 || 4.3 || — || —
|-
|-
| Forward-dash continuous || ? || ? || ? || ?
| Forward-dash continuous || 45.6m || 9.0 || 9.0 || — || 4
|-
|-
| Side-dash continuous || ? || ? || ? || ?
| Side-dash continuous || 45.6m || 6.0 || 6.0 || — || 4
|-
|-
| Backward-dash continuous || ? || ? || ? || ?
| Backward-dash continuous || 45.6m || 9.0 || 9.0 || — || 4
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 63.0m || 8.0 || 8.0 || 28.1 || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 73.5m || 9.0 || 9.0 || 40.7 || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 69.0m || 9.0 || 9.0 || 34.7 || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 52.5m || 9.0 || 9.0 || 9.4x2 || 1
|-
|-
| Melee hit 1 || — || 14.4 || — || —
| Melee hit 1 || — || 14.4 || — || — || —
|-
|-
| Melee hit 2 || — || 7.2 || — || —
| Melee hit 2 || — || 7.2 || — || — || —
|-
|-
| Melee hit 3 || — || 22.7 || — || —
| Melee hit 3 || — || 22.7 || — || — || —
|-
|-
| Melee dash || — || 7.2 || — || 3
| Melee dash || — || 7.2 || — || — || 3
|-
|-
| Melee dash finisher || — || 28.8 || — || 1
| Melee dash finisher || — || 28.8 || — || — || 1
|}
|}
<!--
Standing Continuous: 43.2
Standing Charged: 63.0
Forward Dash Continuous: 45.6
Forward Dash Charged: 73.5
Side Dash Continuous: 45.6
Side Dash Charged: 69.0
Backward Dash Continuous: 45.6
Backward Dash Charged: 52.5
Standing Continuous: 4.3 per round
Standing Charged: 36.1
Forward Dash Continuous: 9.0 per round
Forward Dash Charged: 49.7
Side Dash Continuous: 6.0 per round
Side Dash Charged: 43.7
Backward Dash Continuous: 9.0 per round
Backward Dash Charged: 27.8
Not sure if this data is at all useful, but I'll preserve it in comments until we get more thorough data.-->


== Weapon fusion ==
== Weapon fusion ==
1,095

edits