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Rose Staff: Difference between revisions

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{{Incomplete|Weapon fusion stats must be filled in.}}
{{WeaponBox
{{WeaponBox
|name= Rose Staff
|name = Rose Staff
|image= Rose staff.png
|image = Rose staff.png
|type= [[Staff]]
|type = [[Staff]]
|specializesin= Quick Charge time
|specializesin = Ranged Combat
|strengths= Extremely long range
|strengths = Quick charge time, powerful shots, good melee power
|weaknesses= Very weak melee attacks, no homing capability, greatly slows user
|weaknesses = No homing capability, greatly slows user, slow projectiles
}}
}}
The '''Rose Staff''' is a [[Staff]] in ''[[Kid Icarus: Uprising]]''. The staff looks like a plant with thorns that has three roses near the handle. Its continuous fire shots deal consistent damage regardless of distance traveled. Its ranged attacks deal some of the most damage of any attacks in the game. While its ranged attacks are powerful, its melee attacks can also do acceptable damage.


The '''Rose Staff''' is a [[Staff]] in [[Kid Icarus: Uprising]]. The staff looks like a plant with thorns that has 3 roses near the handle. Its ranged attacks seem to do the most damage of any ranged attacks in the game. While its ranged attacks are powerful, its melee attacks can also do considerable damage.
== Idol description ==
 
==Idol Description==
''The Rose Staff is the product of a desire to combine beauty and lethality. The brambles it fires have exceptional attack power but travel slowly. On the plus side, this weapon charges fast, compared to other staffs.''
''The Rose Staff is the product of a desire to combine beauty and lethality. The brambles it fires have exceptional attack power but travel slowly. On the plus side, this weapon charges fast, compared to other staffs.''


==Base Statistics==
== Base statistics ==
{{Weapon Notice}}
{{Weapon Notice}}
===Shot Ranges===
=== Air battles ===
Continuous Fire: 48.6m
{|class="wikitable" style="background: lightgrey"
 
|-
Charged Shot: 85.9m
! Attack !! Distance !! Damage !! Shots
 
|-
Forward Dash Continuous Fire: 62.0m
| Continuous || 135.9 || 27.3 || —
 
|-
Forward Dash Charged Shot: 89.8m
| Charged || 222.8 || 97.9 || 1
 
|-
Side Dash Continuous Fire: 62.0m
| Melee hit 1 || — || 63.0 || —
|-
| Melee hit 2 || — || 33.6 || —
|-
| Melee hit 3 || — || 63.0 || —
|-
| Special attack || 200.0m || 268.0 || 1
|}


Side Dash Charged Shot: 89.8m
=== Land battles ===
{|class="wikitable" style="background: lightgrey"
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
| Standing continuous || 48.6m || 6.2 || 6.2 || —
|-
| Forward-dash continuous || 62.0m || 8.8 || 8.8 || 4
|-
| Side-dash continuous || 62.0m || 7.5 || 7.5 || 4
|-
| Backward-dash continuous || 62.0m || 10.0 || 10.0 || 3
|-
| Standing charged || 85.9m || 34.0 || 78.3 || 1
|-
| Forward-dash charged || 89.8m || 60.3 || 138.7 || 1
|-
| Side-dash charged || 89.8m || 47.9 || 100.3 || 1
|-
| Backward-dash charged || 89.8m || 52.6 || 120.9 || 1
|-
| Melee hit 1 || — || 19.7 || — || —
|-
| Melee hit 2 || — || 10.5 || — || —
|-
| Melee hit 3 || — || 19.7 || — || —
|-
| Melee dash || — || 47.2 || — || —
|}


Backward Dash Continuous Fire: 62.0m
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception:
: [[Rose Staff]] + [[Eyetrack Orbitars]] = [[Samurai Blade]] (rather than [[Halo Club]])


Backward Dash Charged Shot: 89.8m
== Notes ==
* This weapon has an air to land melee damage ratio of 3.2.


== Weapon Fusing ==
==Trivia==
The following weapon pairs will create a Rose Staff when fused:
* The Rose staff believed by some to be one of [[Viridi]]'s weapons, as the [[Viridi Claws]] and the [[Viridi Palm]] are both plant-based.
[[Predator Cannon]]/[[Phoenix Arm]]


[[Category:Items]]
[[Category:Weapons]]
[[Category:Staffs]]
[[Category:Staffs]]
[[Category:Kid Icarus: Uprising]]
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