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TrainerX493 (talk | contribs) (→Air battles: continuous has different power for different ranges) |
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! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || — || 40-50 | | Continuous (shot)* || — || 40.0 - 50.0 || — | ||
|- | |- | ||
| | | Continuous (melee)* || — || 40.0 - 70.0 || — | ||
|- | |- | ||
| Melee hit || — || 80.0 || — | | Charged || 138.6m || ? || 1 | ||
|- | |||
| Melee hit* || — || 60.0 - 80.0 || — | |||
|- | |- | ||
| Special attack || 110.0m || 178.0 || 1 | | Special attack || 110.0m || 178.0 || 1 | ||
|} | |} | ||
<nowiki>*</nowiki> Damage dealt corresponds to accuracy. | |||
=== Land battles === | === Land battles === | ||
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| Standing continuous || — || ? || ? || — | | Standing continuous || — || ? || ? || — | ||
|- | |- | ||
| Forward-dash continuous || — || ? || ? || | | Forward-dash continuous || — || ? || ? || — | ||
|- | |- | ||
| Side-dash continuous || — || ? || ? || | | Side-dash continuous || — || ? || ? || — | ||
|- | |- | ||
| Backward-dash continuous || — || ? || ? || | | Backward-dash continuous || — || ? || ? || — | ||
|- | |- | ||
| Standing charged || ? || ? || ? || ? | | Standing charged || ? || ? || ? || ? |
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