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==Variations== | ==Variations== | ||
So far, four types of Powers have been revealed, each of which include one or more variations: | So far, four types of Powers have been revealed, each of which include one or more variations: | ||
{| border="1" cellpadding="1" cellspacing="1" style="width: | {| border="1" cellpadding="1" cellspacing="1" style="width: 600px; " | ||
|'''Name''' | |'''Name''' | ||
|'''Type''' | |'''Type''' | ||
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|Health Recovery | |Health Recovery | ||
|Recovery | |Recovery | ||
| | |Heals the user's HP by a small amount. | ||
| style="text-align: center;"|[[File:Miracle_01.png]] | | style="text-align: center;"|[[File:Miracle_01.png]] | ||
|- | |- | ||
|Status Recovery | |Status Recovery | ||
|Recovery | |Recovery | ||
| | |Heals the character of any status effects such as poison and paralysis. | ||
| style="text-align: center;"| | | style="text-align: center;"|[[File:power_status.png]] | ||
|- | |- | ||
|Eggplant Attack | |Eggplant Attack | ||
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|Strengthen | |Strengthen | ||
|Allows the user to shoot through solid objects, such as walls. | |Allows the user to shoot through solid objects, such as walls. | ||
| style="text-align: center;"| | | style="text-align: center;"|[[File:power_bullet.png]] | ||
|- | |- | ||
|??? | |??? | ||
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|Attack | |Attack | ||
|Puts up a shield that deflects projectile attacks back at opponents. | |Puts up a shield that deflects projectile attacks back at opponents. | ||
| style="text-align: center;"| | | style="text-align: center;"|[[File:power_barrier.png]] | ||
|- | |- | ||
|Atlas | |Atlas | ||
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|Sky Jump | |Sky Jump | ||
|Action | |Action | ||
|The user leaps high into they air making opportunity to attack from above. This | |The user leaps high into they air making opportunity to attack from above. This Power may possibly also be used to reach higher plaforms without the need for a [[Jump Pad]]. | ||
| style="text-align: center;"|[[File:Miracle_jump.png]] | | style="text-align: center;"|[[File:Miracle_jump.png]] | ||
|- | |- | ||
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|Action | |Action | ||
|The user propels themself upwards using an explosion that can damage nearby enemies. | |The user propels themself upwards using an explosion that can damage nearby enemies. | ||
| style="text-align: center;"| | | style="text-align: center;"|[[File:power_rocket.png]] | ||
|- | |- | ||
|Darkness | |Darkness | ||
|??? | |??? | ||
|Blind the target temporarily. Those afflicted will only see a black screen and the Power's symbol. | |Blind the target temporarily. Those afflicted will only see a black screen and the Power's symbol. | ||
| style="text-align: center;"| | | style="text-align: center;"|[[File:power_darkness.png]] | ||
|- | |- | ||
|Virus | |Virus | ||
|??? | |??? | ||
|Infects an opponent with a virus that will weaken them. | |Infects an opponent with a virus that will weaken them. | ||
| style="text-align: center;"| | | style="text-align: center;"|[[File:power_virus.png]] | ||
|- | |- | ||
|Play Dead | |Play Dead | ||
|??? | |??? | ||
|Allows the user to trick opponents with their death animation. | |Allows the user to trick opponents with their death animation. | ||
| style="text-align: center;"| | | style="text-align: center;"|[[File:power_playdead.png]] | ||
|- | |- | ||
|??? | |??? | ||
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|??? | |??? | ||
|Prevents the user from tiring out too quickly. | |Prevents the user from tiring out too quickly. | ||
| style="text-align: center;"| | | style="text-align: center;"|[[File:power_endurance.png]] | ||
|- | |- | ||
|??? | |??? |
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